Searched refs:normalized_node_pos (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_acceleration_structure.c | 1542 nir_ssa_def *normalized_node_pos = nir_fdiv(&b, nir_fsub(&b, node_pos, bvh_min), bvh_size); in build_morton_shader() local 1545 nir_f2u32(&b, nir_fmul_imm(&b, nir_channel(&b, normalized_node_pos, 0), 255.0)); in build_morton_shader() 1549 nir_f2u32(&b, nir_fmul_imm(&b, nir_channel(&b, normalized_node_pos, 1), 255.0)); in build_morton_shader() 1553 nir_f2u32(&b, nir_fmul_imm(&b, nir_channel(&b, normalized_node_pos, 2), 255.0)); in build_morton_shader()
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