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/third_party/mesa3d/src/mesa/main/
H A Dformat_utils.c289 bool normalized, dst_integer, src_integer, is_signed; in _mesa_format_convert() local
417 normalized = false; in _mesa_format_convert()
425 normalized = _mesa_array_format_is_normalized(src_array_format); in _mesa_format_convert()
436 normalized |= _mesa_array_format_is_normalized(dst_array_format); in _mesa_format_convert()
449 src2dst, normalized, width); in _mesa_format_convert()
538 rebased_src2rgba, normalized, width); in _mesa_format_convert()
561 rgba2dst, normalized, width); in _mesa_format_convert()
583 rebased_src2rgba, normalized, width); in _mesa_format_convert()
595 rebase_swizzle, normalized, width); in _mesa_format_convert()
605 rgba2dst, normalized, widt in _mesa_format_convert()
687 _mesa_format_to_array(mesa_format format, GLenum *type, int *num_components, uint8_t swizzle[4], bool *normalized) _mesa_format_to_array() argument
798 swizzle_convert_try_memcpy(void *dst, enum mesa_array_format_datatype dst_type, int num_dst_channels, const void *src, enum mesa_array_format_datatype src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) swizzle_convert_try_memcpy() argument
967 convert_float(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_float() argument
1029 convert_half_float(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_half_float() argument
1090 convert_ubyte(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_ubyte() argument
1156 convert_byte(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_byte() argument
1222 convert_ushort(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_ushort() argument
1288 convert_short(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_short() argument
1353 convert_uint(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_uint() argument
1419 convert_int(void *void_dst, int num_dst_channels, const void *void_src, GLenum src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) convert_int() argument
1533 _mesa_swizzle_and_convert(void *void_dst, enum mesa_array_format_datatype dst_type, int num_dst_channels, const void *void_src, enum mesa_array_format_datatype src_type, int num_src_channels, const uint8_t swizzle[4], bool normalized, int count) _mesa_swizzle_and_convert() argument
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/third_party/skia/third_party/externals/harfbuzz/src/
H A Dhb-glib.cc138 gchar *normalized; in hb_glib_unicode_compose() local
144 normalized = g_utf8_normalize (utf8, len, G_NORMALIZE_NFC); in hb_glib_unicode_compose()
145 len = g_utf8_strlen (normalized, -1); in hb_glib_unicode_compose()
150 *ab = g_utf8_get_char (normalized); in hb_glib_unicode_compose()
156 g_free (normalized); in hb_glib_unicode_compose()
175 gchar *normalized; in hb_glib_unicode_decompose() local
180 normalized = g_utf8_normalize (utf8, len, G_NORMALIZE_NFD); in hb_glib_unicode_decompose()
181 len = g_utf8_strlen (normalized, -1); in hb_glib_unicode_decompose()
186 *a = g_utf8_get_char (normalized); in hb_glib_unicode_decompose()
190 *a = g_utf8_get_char (normalized); in hb_glib_unicode_decompose()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DStream.hpp26 STREAMTYPE_COLOR, // 4 normalized unsigned bytes, ZYXW order
28 STREAMTYPE_DEC3N, // 3 normalized signed 10-bit fields
61 Stream &define(StreamType type, unsigned int count, bool normalized = false) in define()
65 this->normalized = normalized; in define()
70 Stream &define(const void *buffer, StreamType type, unsigned int count, bool normalized = false) in define()
75 this->normalized = normalized; in define()
89 normalized = false; in defaults()
101 bool normalized; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dcopyvertex.inc.h130 // On normalized formats, we must set the Alpha channel to the max value if it's unused. in Copy8SnormTo16SnormVertexData()
183 bool normalized,
203 if (normalized) in CopyToFloatVertexData()
303 template <bool isSigned, bool normalized, bool toFloat, bool toHalf>
320 if (normalized) in CopyPackedRGB()
339 if (normalized) in CopyPackedRGB()
378 template <bool isSigned, bool normalized, bool toFloat, bool toHalf>
388 if (normalized) in CopyPackedAlpha()
431 if (normalized) in CopyPackedAlpha()
482 template <bool isSigned, bool normalized, boo
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H A Dcopyvertex.h47 bool normalized,
58 template <bool isSigned, bool normalized, bool toFloat, bool toHalf>
64 template <bool isSigned, bool normalized, bool toHalf>
70 template <bool isSigned, bool normalized, bool toHalf>
/third_party/libinput/src/
H A Dfilter-touchpad-flat.c54 struct normalized_coords normalized; in accelerator_filter_touchpad_flat() local
59 normalized = normalize_for_dpi(unaccelerated, accel->dpi); in accelerator_filter_touchpad_flat()
60 normalized.x = TP_MAGIC_SLOWDOWN_FLAT * factor * normalized.x; in accelerator_filter_touchpad_flat()
61 normalized.y = TP_MAGIC_SLOWDOWN_FLAT * factor * normalized.y; in accelerator_filter_touchpad_flat()
63 return normalized; in accelerator_filter_touchpad_flat()
H A Dfilter-touchpad.c37 /* Once normalized, touchpads see the same acceleration as mice. that is
150 struct normalized_coords normalized; in touchpad_constant_filter() local
161 normalized = normalize_for_dpi(unaccelerated, accel->dpi); in touchpad_constant_filter()
162 normalized.x = baseline * TP_MAGIC_SLOWDOWN * normalized.x; in touchpad_constant_filter()
163 normalized.y = baseline * TP_MAGIC_SLOWDOWN * normalized.y; in touchpad_constant_filter()
165 return normalized; in touchpad_constant_filter()
H A Dfilter-touchpad-x230.c145 * 1) convert from device-native to 1000dpi normalized in accelerator_filter_x230()
146 * 2) run all calculation on 1000dpi-normalized data in accelerator_filter_x230()
147 * 3) apply accel factor no normalized data in accelerator_filter_x230()
175 struct normalized_coords normalized; in accelerator_filter_constant_x230() local
179 normalized = normalize_for_dpi(unaccelerated, accel->dpi); in accelerator_filter_constant_x230()
180 normalized.x = factor * normalized.x; in accelerator_filter_constant_x230()
181 normalized.y = factor * normalized.y; in accelerator_filter_constant_x230()
183 return normalized; in accelerator_filter_constant_x230()
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/third_party/icu/icu4j/main/classes/collate/src/com/ibm/icu/impl/coll/
H A DFCDIterCollationIterator.java85 pos != normalized.length()) { in nextCodePoint()
86 c = normalized.codePointAt(pos); in nextCodePoint()
139 c = normalized.codePointBefore(pos); in previousCodePoint()
175 pos != normalized.length()) { in handleNextCE32()
176 c = normalized.charAt(pos++); in handleNextCE32()
196 assert(pos < normalized.length()); in handleGetTrailSurrogate()
198 if(Character.isLowSurrogate(trail = normalized.charAt(pos))) { ++pos; } in handleGetTrailSurrogate()
227 (state.compareTo(State.IN_NORM_ITER_AT_LIMIT) >= 0 && pos == normalized.length())); in switchToForward()
241 // The input text segment needed to be normalized. in switchToForward()
260 // Collect the characters being checked, in case they need to be normalized in nextSegment()
450 private StringBuilder normalized; global() field in FCDIterCollationIterator
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/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/impl/coll/
H A DFCDIterCollationIterator.java87 pos != normalized.length()) { in nextCodePoint()
88 c = normalized.codePointAt(pos); in nextCodePoint()
141 c = normalized.codePointBefore(pos); in previousCodePoint()
177 pos != normalized.length()) { in handleNextCE32()
178 c = normalized.charAt(pos++); in handleNextCE32()
198 assert(pos < normalized.length()); in handleGetTrailSurrogate()
200 if(Character.isLowSurrogate(trail = normalized.charAt(pos))) { ++pos; } in handleGetTrailSurrogate()
229 (state.compareTo(State.IN_NORM_ITER_AT_LIMIT) >= 0 && pos == normalized.length())); in switchToForward()
243 // The input text segment needed to be normalized. in switchToForward()
262 // Collect the characters being checked, in case they need to be normalized in nextSegment()
452 private StringBuilder normalized; global() field in FCDIterCollationIterator
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/third_party/libphonenumber/cpp/src/phonenumbers/
H A Dnormalize_utf8.h27 string normalized; in NormalizeDecimalDigits() local
31 return normalized; // Return an empty result to indicate an error in NormalizeDecimalDigits()
40 normalized.append(utf8, len); in NormalizeDecimalDigits()
42 normalized.push_back('0' + digitValue); in NormalizeDecimalDigits()
45 return normalized; in NormalizeDecimalDigits()
/third_party/mesa3d/src/compiler/nir/
H A Dnir_normalize_cubemap_coords.c64 nir_ssa_def *normalized = nir_fmul(b, orig_coord, nir_frcp(b, norm)); in normalize_cubemap_coords_block() local
66 /* Array indices don't have to be normalized, so make a new vector in normalize_cubemap_coords_block()
70 normalized = nir_vec4(b, in normalize_cubemap_coords_block()
71 nir_channel(b, normalized, 0), in normalize_cubemap_coords_block()
72 nir_channel(b, normalized, 1), in normalize_cubemap_coords_block()
73 nir_channel(b, normalized, 2), in normalize_cubemap_coords_block()
79 nir_src_for_ssa(normalized)); in normalize_cubemap_coords_block()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Dformatutils9.cpp417 // VertexTypeMapping maps GL type & normalized flag to preferred and fallback D3D vertex types (as
419 template <GLenum GLtype, bool normalized>
462 template <bool normalized>
463 struct VertexTypeMapping<GL_FIXED, normalized> : VertexTypeMappingBase<D3DVT_FLOAT>
465 template <bool normalized>
466 struct VertexTypeMapping<GL_FLOAT, normalized> : VertexTypeMappingBase<D3DVT_FLOAT>
475 template <GLenum fromType, bool normalized, unsigned int toType>
479 // All conversions from normalized types to float use the Normalize operator.
494 // (i.e. 0/1) whether it is normalized or not.
495 template <class T, bool normalized>
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/third_party/ninja/src/
H A Dclparser.cc101 string normalized; in Parse() local
103 if (!normalizer.Normalize(include, &normalized, err)) in Parse()
107 normalized = include; in Parse()
109 CanonicalizePath(&normalized, &slash_bits); in Parse()
111 if (!IsSystemInclude(normalized)) in Parse()
112 includes_.insert(normalized); in Parse()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gl_3_autogen.h67 void vertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
68 void vertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
69 void vertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
70 void vertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
71 void vertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
72 void vertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
73 void vertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
74 void vertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
H A DvalidationGL33_autogen.h76 GLboolean normalized,
81 GLboolean normalized,
86 GLboolean normalized,
91 GLboolean normalized,
96 GLboolean normalized,
101 GLboolean normalized,
106 GLboolean normalized,
111 GLboolean normalized,
/third_party/alsa-utils/amixer/
H A Dvolume_mapping.c88 double normalized, min_norm; in get_normalized_volume() local
111 normalized = pow(10, (value - max) / 6000.0); in get_normalized_volume()
114 normalized = (normalized - min_norm) / (1 - min_norm); in get_normalized_volume()
117 return normalized; in get_normalized_volume()
/third_party/alsa-utils/alsamixer/
H A Dvolume_mapping.c88 double normalized, min_norm; in get_normalized_volume() local
111 normalized = pow(10, (value - max) / 6000.0); in get_normalized_volume()
114 normalized = (normalized - min_norm) / (1 - min_norm); in get_normalized_volume()
117 return normalized; in get_normalized_volume()
/third_party/icu/icu4c/source/i18n/
H A Dnortrans.cpp115 * must not be normalized. in handleTransliterate()
120 UnicodeString input, normalized; in handleTransliterate()
126 fNorm2.normalize(input, normalized, status); in handleTransliterate()
128 text.handleReplaceBetween(start, limit, normalized); in handleTransliterate()
130 int32_t delta = normalized.length() - length; in handleTransliterate()
138 UnicodeString normalized; in handleTransliterate() local
156 fNorm2.normalize(segment, normalized, errorCode); in handleTransliterate()
160 if(segment != normalized) { in handleTransliterate()
161 // replace the input chunk with its normalized form in handleTransliterate()
162 text.handleReplaceBetween(prev, start, normalized); in handleTransliterate()
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H A Dutf8collationiterator.cpp211 } else if(state == IN_NORMALIZED && pos != normalized.length()) { in handleNextCE32()
212 c = normalized[pos++]; in handleNextCE32()
248 U_ASSERT(pos < normalized.length()); in handleGetTrailSurrogate()
250 if(U16_IS_TRAIL(trail = normalized[pos])) { ++pos; } in handleGetTrailSurrogate()
292 } else if(state == IN_NORMALIZED && pos != normalized.length()) {
293 c = normalized.char32At(pos);
331 c = normalized.char32At(pos - 1);
362 (state == IN_NORMALIZED && pos == normalized.length())); in switchToForward()
376 // The input text segment needed to be normalized. in switchToForward()
390 // Collect the characters being checked, in case they need to be normalized in nextSegment()
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/third_party/node/deps/icu-small/source/i18n/
H A Dnortrans.cpp115 * must not be normalized. in handleTransliterate()
120 UnicodeString input, normalized; in handleTransliterate()
126 fNorm2.normalize(input, normalized, status); in handleTransliterate()
128 text.handleReplaceBetween(start, limit, normalized); in handleTransliterate()
130 int32_t delta = normalized.length() - length; in handleTransliterate()
138 UnicodeString normalized; in handleTransliterate() local
156 fNorm2.normalize(segment, normalized, errorCode); in handleTransliterate()
160 if(segment != normalized) { in handleTransliterate()
161 // replace the input chunk with its normalized form in handleTransliterate()
162 text.handleReplaceBetween(prev, start, normalized); in handleTransliterate()
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/third_party/skia/third_party/externals/icu/source/i18n/
H A Dnortrans.cpp115 * must not be normalized. in handleTransliterate()
120 UnicodeString input, normalized; in handleTransliterate()
126 fNorm2.normalize(input, normalized, status); in handleTransliterate()
128 text.handleReplaceBetween(start, limit, normalized); in handleTransliterate()
130 int32_t delta = normalized.length() - length; in handleTransliterate()
138 UnicodeString normalized; in handleTransliterate() local
156 fNorm2.normalize(segment, normalized, errorCode); in handleTransliterate()
160 if(segment != normalized) { in handleTransliterate()
161 // replace the input chunk with its normalized form in handleTransliterate()
162 text.handleReplaceBetween(prev, start, normalized); in handleTransliterate()
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/third_party/node/deps/uvwasi/src/
H A Dpath_resolver.c137 /* Handle relative fds that normalized to '.' */ in uvwasi__is_path_sandboxed()
184 then we just need to verify that the normalized path still starts with in uvwasi__normalize_absolute_path()
204 /* Once the input is normalized, ensure that it is still sandboxed. */ in uvwasi__normalize_absolute_path()
233 normalized. */ in uvwasi__normalize_relative_path()
236 char* normalized; in uvwasi__normalize_relative_path() local
253 normalized = uvwasi__malloc(uvwasi, combined_size); in uvwasi__normalize_relative_path()
254 if (normalized == NULL) { in uvwasi__normalize_relative_path()
268 normalized, in uvwasi__normalize_relative_path()
273 norm_len = strlen(normalized); in uvwasi__normalize_relative_path()
275 /* Once the path is normalized, ensur in uvwasi__normalize_relative_path()
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/third_party/icu/icu4j/main/classes/translit/src/com/ibm/icu/text/
H A DNormalizationTransliterator.java97 * must not be normalized. in handleTransliterate()
104 StringBuilder normalized = new StringBuilder(); in handleTransliterate()
122 norm2.normalize(segment, normalized); in handleTransliterate()
123 if(!Normalizer2Impl.UTF16Plus.equal(segment, normalized)) { in handleTransliterate()
124 // replace the input chunk with its normalized form in handleTransliterate()
125 text.replace(prev, start, normalized.toString()); in handleTransliterate()
128 int delta = normalized.length() - (start - prev); in handleTransliterate()
/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/text/
H A DNormalizationTransliterator.java98 * must not be normalized. in handleTransliterate()
105 StringBuilder normalized = new StringBuilder(); in handleTransliterate()
123 norm2.normalize(segment, normalized); in handleTransliterate()
124 if(!Normalizer2Impl.UTF16Plus.equal(segment, normalized)) { in handleTransliterate()
125 // replace the input chunk with its normalized form in handleTransliterate()
126 text.replace(prev, start, normalized.toString()); in handleTransliterate()
129 int delta = normalized.length() - (start - prev); in handleTransliterate()

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