Searched refs:norm0 (Results 1 - 2 of 2) sorted by relevance
/third_party/ffmpeg/libavcodec/ |
H A D | ac3dec.c | 394 float norm0, norm1; in set_downmix_coeffs() local 422 norm0 = norm1 = 0.0; in set_downmix_coeffs() 424 norm0 += downmix_coeffs[0][i]; in set_downmix_coeffs() 427 norm0 = 1.0f / norm0; in set_downmix_coeffs() 430 downmix_coeffs[0][i] *= norm0; in set_downmix_coeffs()
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/third_party/skia/src/gpu/ops/ |
H A D | GrOvalOpFactory.cpp | 1160 SkVector norm0 = {startPoint.fY, -startPoint.fX}; 1162 // This ensures that norm0 is always the clockwise plane, and norm1 is CCW. 1164 std::swap(norm0, norm1); 1166 norm0.negate(); 1173 {norm0.fX, norm0.fY, 0.5f}, 1186 {norm0.fX, norm0.fY, 0.5f},
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