Home
last modified time | relevance | path

Searched refs:nonZeroAlpha (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp2117 Int4 nonZeroAlpha = CmpNEQ(c.w, Float4(0.0f)); in premultiply() local
2118 c.x = As<Float4>(nonZeroAlpha & As<Int4>(c.x / c.w)); in premultiply()
2119 c.y = As<Float4>(nonZeroAlpha & As<Int4>(c.y / c.w)); in premultiply()
2120 c.z = As<Float4>(nonZeroAlpha & As<Int4>(c.z / c.w)); in premultiply()

Completed in 4 milliseconds