Searched refs:node_pos (Results 1 - 4 of 4) sorted by relevance
/third_party/node/deps/v8/src/compiler/ |
H A D | schedule.cc | 363 for (size_t node_pos = 0; node_pos < block->NodeCount(); ++node_pos) { in EliminateRedundantPhiNodes() 364 Node* node = block->NodeAt(node_pos); in EliminateRedundantPhiNodes() 378 block->RemoveNode(block->begin() + node_pos); in EliminateRedundantPhiNodes() 379 --node_pos; in EliminateRedundantPhiNodes()
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_paletteuse.c | 211 int node_pos; member 217 const int node_pos, in colormap_nearest_node() 221 const struct color_node *kd = map + node_pos; in colormap_nearest_node() 228 nearest->node_pos = node_pos; in colormap_nearest_node() 248 struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1}; in colormap_nearest_recursive() 250 return node[res.node_pos].palette_id; in colormap_nearest_recursive() 215 colormap_nearest_node(const PaletteUseContext *s, const struct color_node *map, const int node_pos, const uint8_t *target, struct nearest_color *nearest) colormap_nearest_node() argument
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_acceleration_structure.c | 1535 nir_ssa_def *node_pos = in build_morton_shader() local 1542 nir_ssa_def *normalized_node_pos = nir_fdiv(&b, nir_fsub(&b, node_pos, bvh_min), bvh_size); in build_morton_shader()
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/third_party/python/Lib/test/ |
H A D | test_ast.py | 280 node_pos = (ast_node.lineno, ast_node.col_offset) 281 self.assertGreaterEqual(node_pos, parent_pos)
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