Home
last modified time | relevance | path

Searched refs:node_max (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_acceleration_structure.c1534 nir_ssa_def *node_max = nir_load_var(&b, node_bounds[1]); in build_morton_shader() local
1536 nir_fmul(&b, nir_fadd(&b, node_min, node_max), nir_imm_vec3(&b, 0.5, 0.5, 0.5)); in build_morton_shader()

Completed in 5 milliseconds