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/third_party/mesa3d/src/amd/vulkan/
H A Dradv_acceleration_structure.c591 float node_bounds[6]; in optimize_bvh() local
592 compute_bounds(base_ptr, node_ids[i], node_bounds); in optimize_bvh()
594 bounds[j] = MIN2(bounds[j], node_bounds[j]); in optimize_bvh()
596 bounds[3 + j] = MAX2(bounds[3 + j], node_bounds[3 + j]); in optimize_bvh()
604 float node_bounds[6]; in optimize_bvh() local
605 compute_bounds(base_ptr, node_ids[i], node_bounds); in optimize_bvh()
608 node_coords[j] = (node_bounds[j] + node_bounds[3 + j]) * 0.5; in optimize_bvh()
1526 nir_variable *node_bounds[2] = { in build_morton_shader() local
1531 determine_bounds(&b, node_addr, node_id, node_bounds); in build_morton_shader()
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