Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:no_spill
(Results
1 - 10
of
10
) sorted by relevance
/third_party/mesa3d/src/intel/compiler/
H
A
D
brw_vec4_reg_allocate.cpp
345
vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *
no_spill
)
in evaluate_spill_costs()
argument
354
no_spill
[i] = alloc.sizes[i] != 1 && alloc.sizes[i] != 2;
in evaluate_spill_costs()
364
if (inst->src[i].file == VGRF && !
no_spill
[inst->src[i].nr]) {
in evaluate_spill_costs()
374
no_spill
[inst->src[i].nr] = true;
in evaluate_spill_costs()
384
no_spill
[inst->src[i].nr] = true;
in evaluate_spill_costs()
394
no_spill
[inst->src[i].nr] = true;
in evaluate_spill_costs()
398
if (inst->dst.file == VGRF && !
no_spill
[inst->dst.nr]) {
in evaluate_spill_costs()
402
no_spill
[inst->dst.nr] = true;
in evaluate_spill_costs()
411
no_spill
[inst->dst.nr] = true;
in evaluate_spill_costs()
420
no_spill
[ins
in evaluate_spill_costs()
456
bool
no_spill
[this->alloc.count];
choose_spill_reg()
local
[all...]
H
A
D
brw_fs_reg_allocate.cpp
880
bool
no_spill
[fs->alloc.count];
in set_spill_costs()
local
884
no_spill
[i] = false;
in set_spill_costs()
904
no_spill
[inst->src[i].nr] = true;
in set_spill_costs()
907
no_spill
[inst->dst.nr] = true;
in set_spill_costs()
935
/* Do the
no_spill
check first. Registers that are used as spill
in set_spill_costs()
939
*
no_spill
.
in set_spill_costs()
941
if (
no_spill
[i])
in set_spill_costs()
H
A
D
brw_vec4.h
135
void evaluate_spill_costs(float *spill_costs, bool *
no_spill
);
H
A
D
brw_vec4.cpp
2477
bool
no_spill
[alloc.count];
in run()
local
2478
evaluate_spill_costs(spill_costs,
no_spill
);
in run()
2480
if (
no_spill
[i])
in run()
/third_party/mesa3d/src/panfrost/bifrost/
H
A
D
bi_ra.c
543
BITSET_WORD *
no_spill
= calloc(sizeof(BITSET_WORD), BITSET_WORDS(l->node_count));
in bi_choose_spill_node()
local
556
if (ins->
no_spill
||
in bi_choose_spill_node()
562
BITSET_SET(
no_spill
, node);
in bi_choose_spill_node()
579
if (BITSET_TEST(
no_spill
, i)) continue;
in bi_choose_spill_node()
596
if (BITSET_TEST(
no_spill
, i)) continue;
in bi_choose_spill_node()
607
free(
no_spill
);
in bi_choose_spill_node()
676
I->
no_spill
= true;
in bi_spill_register()
696
ld->
no_spill
= true;
in bi_spill_register()
H
A
D
compiler.h
398
bool
no_spill
;
/third_party/mesa3d/src/panfrost/midgard/
H
A
D
midgard_ra.c
873
if (ins->
no_spill
& (1 << l->spill_class)) {
in mir_choose_spill_node()
949
st.
no_spill
|= (1 << spill_class);
in mir_spill_register()
974
ins->
no_spill
|= (1 << spill_class);
in mir_spill_register()
1009
mv.
no_spill
|= (1 << spill_class);
in mir_spill_register()
1054
st.
no_spill
|= (1 << spill_class);
in mir_spill_register()
H
A
D
compiler.h
156
unsigned
no_spill
;
member
589
.
no_spill
= (1 << REG_CLASS_WORK)
in v_load_store_scratch()
H
A
D
midgard_print.c
320
if (ins->
no_spill
)
in mir_print_instruction()
H
A
D
midgard_schedule.c
1386
stages[i]->
no_spill
|= (1 << REG_CLASS_WORK);
in mir_schedule_alu()
Completed in 16 milliseconds