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Searched refs:no_rast (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_rast.c1058 if (!task->rast->no_rast) { in rasterize_scene()
1268 goto no_rast; in lp_rast_create()
1289 rast->no_rast = debug_get_bool_option("LP_NO_RAST", FALSE); in lp_rast_create()
1312 no_rast: in lp_rast_create()
H A Dlp_rast_priv.h116 boolean no_rast; /**< For debugging/profiling */ member
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dglx_api.c1178 static boolean firsttime = 1, no_rast = 0; in glXMakeContextCurrent() local
1181 no_rast = getenv("SP_NO_RAST") != NULL; in glXMakeContextCurrent()
1219 if (no_rast && current == ctx) in glXMakeContextCurrent()
1416 static boolean firsttime = 1, no_rast = 0; in glXSwapBuffers() local
1419 no_rast = getenv("SP_NO_RAST") != NULL; in glXSwapBuffers()
1423 if (no_rast) in glXSwapBuffers()

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