Home
last modified time | relevance | path

Searched refs:nir_opt_dead_cf (Results 1 - 25 of 32) sorted by relevance

12

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_nir_optim.c198 NIR_PASS(progress, shader, nir_opt_dead_cf); in si_nir_is_output_const_if_tex_is_const()
H A Dsi_shader_nir.c87 NIR_PASS(progress, nir, nir_opt_dead_cf); in si_nir_opts()
/third_party/mesa3d/src/compiler/nir/
H A Dnir_lower_multiview.c178 progress |= nir_opt_dead_cf(shader_no_position); in shader_only_position_uses_view_index()
H A Dnir_lower_task_shader.c428 NIR_PASS(progress, shader, nir_opt_dead_cf); in nir_lower_task_shader()
H A Dnir_opt_dead_cf.c426 nir_opt_dead_cf(nir_shader *shader) in nir_opt_dead_cf() function
H A Dnir.h5491 bool nir_opt_dead_cf(nir_shader *shader);
/third_party/mesa3d/src/compiler/clc/
H A Dclc.c104 NIR_PASS(progress, s, nir_opt_dead_cf); in clc_libclc_optimize()
/third_party/mesa3d/src/gallium/drivers/lima/
H A Dlima_program.c135 NIR_PASS(progress, s, nir_opt_dead_cf); in lima_program_optimize_vs_nir()
247 NIR_PASS(progress, s, nir_opt_dead_cf); in lima_program_optimize_fs_nir()
/third_party/mesa3d/src/microsoft/compiler/
H A Ddxil_nir_tess.c197 progress |= nir_opt_dead_cf(nir); in dxil_nir_split_tess_ctrl()
/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_screen.c202 NIR_PASS(progress, s, nir_opt_dead_cf); in i915_optimize_nir()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir.c619 OPT(nir_opt_dead_cf); in brw_nir_optimize()
1242 OPT(nir_opt_dead_cf); in brw_postprocess_nir()
/third_party/mesa3d/src/microsoft/clc/
H A Dclc_compiler.c805 NIR_PASS_V(nir, nir_opt_dead_cf); in clc_spirv_to_dxil()
860 NIR_PASS(progress, nir, nir_opt_dead_cf); in clc_spirv_to_dxil()
/third_party/mesa3d/src/freedreno/ir3/
H A Dir3_nir.c162 progress |= OPT(s, nir_opt_dead_cf); in ir3_optimize_loop()
/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_linker.c79 NIR_PASS(progress, nir, nir_opt_dead_cf); in gl_nir_opts()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_nir.cpp564 NIR_PASS(progress, shader, nir_opt_dead_cf); in optimize_once()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_pipeline.c359 NIR_PASS(progress, nir, nir_opt_dead_cf); in optimize()
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_compiler_nir.c159 progress |= OPT(s, nir_opt_dead_cf); in etna_optimize_loop()
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dir2_nir.c88 progress |= OPT(s, nir_opt_dead_cf); in ir2_optimize_loop()
/third_party/mesa3d/src/amd/common/
H A Dac_nir_lower_ngg.c554 NIR_PASS(progress, culling_shader, nir_opt_dead_cf); in remove_culling_shader_outputs()
1540 NIR_PASS(progress, shader, nir_opt_dead_cf); in ac_nir_lower_ngg_nogs()
/third_party/mesa3d/src/asahi/compiler/
H A Dagx_compile.c1471 NIR_PASS(progress, nir, nir_opt_dead_cf); in agx_optimize_nir()
/third_party/mesa3d/src/panfrost/bifrost/
H A Dbifrost_compile.c4468 NIR_PASS(progress, nir, nir_opt_dead_cf); in bi_optimize_nir()
4974 NIR_PASS(progress, nir, nir_opt_dead_cf); in bi_compile_variant_nir()
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline_rt.c735 nir_opt_dead_cf(shader); in insert_rt_case()
H A Dradv_shader.c204 NIR_PASS(progress, shader, nir_opt_dead_cf); in radv_optimize_nir()
/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dtgsi_to_nir.c2478 NIR_PASS(progress, nir, nir_opt_dead_cf); in ttn_optimize_nir()
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_pipeline.c318 OPT(nir_opt_dead_cf); in nir_optimize()

Completed in 63 milliseconds

12