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Searched refs:nir_mask_shift_or (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
H A Dblorp_blit.c302 x_W = nir_mask_shift_or(b, x_W, x_Y, 0xfffffff4, -1); in blorp_nir_retile_y_to_w()
303 x_W = nir_mask_shift_or(b, x_W, y_Y, 0x1, 2); in blorp_nir_retile_y_to_w()
304 x_W = nir_mask_shift_or(b, x_W, x_Y, 0x1, 0); in blorp_nir_retile_y_to_w()
307 y_W = nir_mask_shift_or(b, y_W, y_Y, 0xfffffffe, 1); in blorp_nir_retile_y_to_w()
308 y_W = nir_mask_shift_or(b, y_W, x_Y, 0x8, -2); in blorp_nir_retile_y_to_w()
309 y_W = nir_mask_shift_or(b, y_W, x_Y, 0x2, -1); in blorp_nir_retile_y_to_w()
337 x_Y = nir_mask_shift_or(b, x_Y, x_W, 0xfffffffa, 1); in blorp_nir_retile_w_to_y()
338 x_Y = nir_mask_shift_or(b, x_Y, y_W, 0x2, 2); in blorp_nir_retile_w_to_y()
339 x_Y = nir_mask_shift_or(b, x_Y, y_W, 0x1, 1); in blorp_nir_retile_w_to_y()
340 x_Y = nir_mask_shift_or( in blorp_nir_retile_w_to_y()
[all...]
/third_party/mesa3d/src/compiler/nir/
H A Dnir_format_convert.h56 nir_mask_shift_or(struct nir_builder *b, nir_ssa_def *dst, nir_ssa_def *src, in nir_mask_shift_or() function
399 packed = nir_mask_shift_or(b, packed, p1, 0x00007ff0, -4);
400 packed = nir_mask_shift_or(b, packed, p1, 0x7ff00000, -9);
401 packed = nir_mask_shift_or(b, packed, p2, 0x00007fe0, 17);
461 packed = nir_mask_shift_or(b, packed, nir_channel(b, mantissa, 1), ~0, 9);
462 packed = nir_mask_shift_or(b, packed, nir_channel(b, mantissa, 2), ~0, 18);
463 packed = nir_mask_shift_or(b, packed, exp_shared, ~0, 27);
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_lower_image_casts.c66 src_as_vec = nir_mask_shift_or(b, src_as_vec, channels[1], (1 << 10) - 1, 10); in convert_value()
67 src_as_vec = nir_mask_shift_or(b, src_as_vec, channels[2], (1 << 10) - 1, 20); in convert_value()
68 src_as_vec = nir_mask_shift_or(b, src_as_vec, channels[3], (1 << 2) - 1, 30); in convert_value()

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