Searched refs:nir_ball (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_nir_rt.c | 465 nir_push_if(&b, nir_ball(&b, nir_ult(&b, launch_id, launch_size))); in brw_nir_create_raygen_trampoline()
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/third_party/mesa3d/src/compiler/spirv/ |
H A D | vtn_alu.c | 637 dest->def = nir_ball(&b->nb, src[0]); in vtn_handle_alu()
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_builder.h | 463 nir_ball(nir_builder *b, nir_ssa_def *src) in nir_ball() function
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_pbo_compute.c | 267 nir_ball(b, nir_ieq(b, sd->bits, nir_imm_ivec4(b, 8, 8, 8, 8))), in init_pbo_shader_data() 268 nir_ball(b, nir_ieq(b, nir_channels(b, sd->bits, 7), nir_imm_ivec3(b, 8, 8, 8)))), in init_pbo_shader_data() 269 nir_ball(b, nir_ieq(b, nir_channels(b, sd->bits, 3), nir_imm_ivec2(b, 8, 8)))), in init_pbo_shader_data() 642 nir_push_if(&b, nir_ball(&b, nir_ilt(&b, coord, max))); in create_conversion_shader()
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