Home
last modified time | relevance | path

Searched refs:next_allocate (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_shader.h260 struct nine_shader_constant_combination **next_allocate = list, *current = *list; in nine_shader_constant_combination_key() local
280 next_allocate = &current->next; in nine_shader_constant_combination_key()
285 *next_allocate = MALLOC_STRUCT(nine_shader_constant_combination); in nine_shader_constant_combination_key()
286 current = *next_allocate; in nine_shader_constant_combination_key()

Completed in 1 milliseconds