Searched refs:new_sig (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/broadcom/compiler/ |
H A D | vir_opt_small_immediates.c | 81 struct v3d_qpu_sig new_sig = inst->qpu.sig; in vir_opt_small_immediates() local 83 new_sig.small_imm = true; in vir_opt_small_immediates() 84 if (!v3d_qpu_sig_pack(c->devinfo, &new_sig, &sig_packed)) in vir_opt_small_immediates()
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H A D | qpu_schedule.c | 2125 struct v3d_qpu_sig new_sig = prev->qpu.sig; in fixup_pipelined_ldvary() local 2126 new_sig.ldvary = true; in fixup_pipelined_ldvary() 2127 if (!v3d_qpu_sig_pack(c->devinfo, &new_sig, &sig)) in fixup_pipelined_ldvary()
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1067 ir_function_signature *new_sig(const glsl_type *return_type, 5724 builtin_builder::new_sig(const glsl_type *return_type, in new_sig() function in builtin_builder 5747 new_sig(return_type, avail, __VA_ARGS__); \ 5753 new_sig(return_type, avail, __VA_ARGS__); \ 8168 ir_function_signature *sig = new_sig( in _image_prototype() 8221 ir_function_signature *sig = new_sig(ret_type, shader_image_size, 1, image); in _image_size_prototype() 8246 new_sig(glsl_type::int_type, shader_samples, 1, image); in _image_samples_prototype()
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