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Help
Searched
refs:new_pass
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
atifragshader.c
451
GLubyte
new_pass
= curProg->cur_pass;
in _mesa_PassTexCoordATI()
local
459
new_pass
= 2;
in _mesa_PassTexCoordATI()
460
if ((
new_pass
> 2) ||
in _mesa_PassTexCoordATI()
461
((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[
new_pass
>> 1])) {
in _mesa_PassTexCoordATI()
476
if ((
new_pass
== 0) && (coord >= GL_REG_0_ATI)) {
in _mesa_PassTexCoordATI()
501
curProg->cur_pass =
new_pass
;
in _mesa_PassTexCoordATI()
524
GLubyte
new_pass
= curProg->cur_pass;
in _mesa_SampleMapATI()
local
532
new_pass
= 2;
in _mesa_SampleMapATI()
533
if ((
new_pass
> 2) ||
in _mesa_SampleMapATI()
534
((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[
new_pass
>>
in _mesa_SampleMapATI()
604
GLubyte
new_pass
= curProg->cur_pass;
_mesa_FragmentOpXATI()
local
[all...]
/third_party/vk-gl-cts/scripts/
H
A
D
check_swiftshader_runtime.py
180
new_pass
= []
variable
247
new_pass
.append(test['Test'])
346
for line in
new_pass
:
Completed in 3 milliseconds