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Help
Searched
refs:negativeCases
(Results
1 - 7
of
7
) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fShaderSwitchTests.cpp
474
vector<tcu::TestNode*>
negativeCases
= library.loadShaderFile("shaders/switch.test");
in init()
local
476
for (vector<tcu::TestNode*>::iterator i =
negativeCases
.begin(); i !=
negativeCases
.end(); i++)
in init()
H
A
D
es3fShaderFragDataTests.cpp
393
std::vector<tcu::TestNode*>
negativeCases
= library.loadShaderFile("shaders/fragdata.test");
in init()
local
395
for (std::vector<tcu::TestNode*>::iterator i =
negativeCases
.begin(); i !=
negativeCases
.end(); i++)
in init()
H
A
D
es3fShaderTextureFunctionTests.cpp
2006
std::vector<tcu::TestNode*>
negativeCases
= library.loadShaderFile("shaders/invalid_texture_functions.test");
in init()
local
2008
tcu::TestCaseGroup* group = new tcu::TestCaseGroup(m_testCtx, "invalid", "Invalid texture function usage",
negativeCases
);
in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H
A
D
es2fShaderFragDataTests.cpp
240
std::vector<tcu::TestNode*>
negativeCases
= library.loadShaderFile("shaders/fragdata.test");
in init()
local
242
for (std::vector<tcu::TestNode*>::iterator i =
negativeCases
.begin(); i !=
negativeCases
.end(); i++)
in init()
H
A
D
es2fShaderConstExprTests.cpp
232
std::vector<tcu::TestNode*>
negativeCases
= library.loadShaderFile("shaders/invalid_constant_expressions.test");
in init()
local
234
tcu::TestCaseGroup* group = new tcu::TestCaseGroup(m_testCtx, "invalid", "Invalid constant expressions",
negativeCases
);
in init()
H
A
D
es2fShaderTextureFunctionTests.cpp
626
std::vector<tcu::TestNode*>
negativeCases
= library.loadShaderFile("shaders/invalid_texture_functions.test");
in init()
local
628
tcu::TestCaseGroup* group = new tcu::TestCaseGroup(m_testCtx, "invalid", "Invalid texture function usage",
negativeCases
);
in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fUniformLocationTests.cpp
1096
const vector<TestNode*>
negativeCases
= shaderLibrary.loadShaderFile("shaders/es31/uniform_location.test");
1098
for (int ndx = 0; ndx < int(
negativeCases
.size()); ndx++)
1099
es31Group->addChild(
negativeCases
[ndx]);
1109
const vector<TestNode*>
negativeCases
= shaderLibrary.loadShaderFile("shaders/es32/uniform_location.test");
1111
for (int ndx = 0; ndx < int(
negativeCases
.size()); ndx++)
1112
es32Group->addChild(
negativeCases
[ndx]);
Completed in 11 milliseconds