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Help
Searched
refs:needs_edge_flag
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/compiler/nir/
H
A
D
nir_lower_passthrough_edgeflags.c
101
shader->info.vs.
needs_edge_flag
= true;
in nir_lower_passthrough_edgeflags()
/third_party/mesa3d/src/compiler/
H
A
D
shader_info.h
354
bool
needs_edge_flag
:1;
member
/third_party/mesa3d/src/gallium/drivers/crocus/
H
A
D
crocus_context.h
321
bool
needs_edge_flag
;
member
H
A
D
crocus_program.c
1335
ice->state.vs_needs_edge_flag != ish->
needs_edge_flag
||
in crocus_update_compiled_vs()
1344
ice->state.vs_needs_edge_flag = ish->
needs_edge_flag
;
in crocus_update_compiled_vs()
2709
NIR_PASS(ish->
needs_edge_flag
, nir, crocus_fix_edge_flags);
in crocus_create_uncompiled_shader()
2711
ish->
needs_edge_flag
= false;
in crocus_create_uncompiled_shader()
/third_party/mesa3d/src/gallium/drivers/iris/
H
A
D
iris_program.c
2840
ice->state.vs_needs_edge_flag != info->vs.
needs_edge_flag
||
in iris_bind_vs_state()
2849
ice->state.vs_needs_edge_flag = info->vs.
needs_edge_flag
;
in iris_bind_vs_state()
Completed in 13 milliseconds