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Searched refs:need_push_constants (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_cmd_buffer.c3549 uint32_t *values, bool *need_push_constants) in radv_emit_all_inline_push_consts()
3555 *need_push_constants |= radv_shader_loads_push_constants(pipeline, stage); in radv_emit_all_inline_push_consts()
3586 bool need_push_constants = false; in radv_flush_constants() local
3615 device, cs, pipeline, stage, (uint32_t *)cmd_buffer->push_constants, &need_push_constants); in radv_flush_constants()
3621 &need_push_constants); in radv_flush_constants()
3624 if (need_push_constants) { in radv_flush_constants()
3547 radv_emit_all_inline_push_consts(struct radv_device *device, struct radeon_cmdbuf *cs, struct radv_pipeline *pipeline, gl_shader_stage stage, uint32_t *values, bool *need_push_constants) radv_emit_all_inline_push_consts() argument

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