/third_party/ffmpeg/libavcodec/ |
H A D | jpegls.c | 37 state->twonear = state->near * 2 + 1; in ff_jpegls_init_state() 78 s->T1 = iso_clip(factor * (basic_t1 - 2) + 2 + 3 * s->near, in ff_jpegls_reset_coding_parameters() 79 s->near + 1, s->maxval); in ff_jpegls_reset_coding_parameters() 81 s->T2 = iso_clip(factor * (basic_t2 - 3) + 3 + 5 * s->near, in ff_jpegls_reset_coding_parameters() 84 s->T3 = iso_clip(factor * (basic_t3 - 4) + 4 + 7 * s->near, in ff_jpegls_reset_coding_parameters() 90 s->T1 = iso_clip(FFMAX(2, basic_t1 / factor + 3 * s->near), in ff_jpegls_reset_coding_parameters() 91 s->near + 1, s->maxval); in ff_jpegls_reset_coding_parameters() 93 s->T2 = iso_clip(FFMAX(3, basic_t2 / factor + 5 * s->near), in ff_jpegls_reset_coding_parameters() 96 s->T3 = iso_clip(FFMAX(4, basic_t3 / factor + 7 * s->near), in ff_jpegls_reset_coding_parameters()
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H A D | jpeglsenc.c | 70 map = !state->near && !k && (2 * state->B[Q] <= -state->N[Q]); in ls_encode_regular() 162 if ((FFABS(D0) <= state->near) && in ls_encode_line() 163 (FFABS(D1) <= state->near) && in ls_encode_line() 164 (FFABS(D2) <= state->near)) { in ls_encode_line() 169 while (x < w && (FFABS(R(in, x) - RUNval) <= state->near)) { in ls_encode_line() 178 RItype = FFABS(Ra - Rb) <= state->near; in ls_encode_line() 185 if (state->near) { in ls_encode_line() 187 err = (state->near + err) / state->twonear; in ls_encode_line() 189 err = -(state->near - err) / state->twonear; in ls_encode_line() 228 if (state->near) { in ls_encode_line() [all...] |
H A D | jpeglsdec.c | 172 if (!state->near && !k && (2 * state->B[Q] <= -state->N[Q])) in ls_get_code_regular() 254 if ((FFABS(D0) <= state->near) && in ls_decode_line() 255 (FFABS(D1) <= state->near) && in ls_decode_line() 256 (FFABS(D2) <= state->near)) { in ls_decode_line() 298 RItype = (FFABS(Ra - Rb) <= state->near) ? 1 : 0; in ls_decode_line() 304 if (state->near && RItype) { in ls_decode_line() 335 /* we have to do something more for near-lossless coding */ in ls_decode_line() 338 if (state->near) { in ls_decode_line() 339 if (pred < -state->near) in ls_decode_line() 341 else if (pred > state->maxval + state->near) in ls_decode_line() 354 ff_jpegls_decode_picture(MJpegDecodeContext *s, int near, int point_transform, int ilv) ff_jpegls_decode_picture() argument [all...] |
H A D | jpegls.h | 34 #undef near /* This file uses struct member 'near' which in windows.h is defined as empty. */ macro 40 int near, twonear; member 63 if (v < -s->near) in ff_jpegls_quantize() 67 if (v <= s->near) in ff_jpegls_quantize()
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H A D | mjpegdec.h | 43 #undef near /* This file uses struct member 'near' which in windows.h is defined as empty. */ macro 89 int near; ///< near lossless bound (si 0 for lossless) member
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H A D | jpeglsdec.h | 39 int ff_jpegls_decode_picture(MJpegDecodeContext *s, int near,
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | matrix_transform.hpp | 172 /// @param near 182 T near, 191 /// @param near 201 T near, 210 /// @param near 220 T near, 227 /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). 235 T near, 242 /// @param near Specifie [all...] |
/third_party/spirv-tools/test/diff/diff_files/ |
H A D | different_decorations_fragment_autogen.cpp | 44 OpMemberName %26 0 "near" 240 OpMemberName %26 0 "near" 448 OpMemberName %26 0 "near" in TEST() 1192 OpMemberName %26 0 "near" in TEST() 1414 OpMemberName %26 0 "near" in TEST()
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H A D | different_decorations_vertex_autogen.cpp | 40 OpMemberName %16 0 "near" 193 OpMemberName %16 0 "near" 362 OpMemberName %16 0 "near" in TEST() 952 OpMemberName %16 0 "near" in TEST() 1142 OpMemberName %16 0 "near" in TEST()
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/third_party/skia/third_party/externals/libjpeg-turbo/simd/x86_64/ |
H A D | jdsample-avx2.asm | 72 jz near .return 76 jz near .return 174 ja near .columnloop 176 jnz near .columnloop_last 185 jg near .rowloop 231 jz near .return 235 jz near .return 323 jmp near .upsample 484 ja near .columnloop 486 jnz near [all...] |
H A D | jdsample-sse2.asm | 70 jz near .return 74 jz near .return 163 ja near .columnloop 165 jnz near .columnloop_last 174 jg near .rowloop 217 jz near .return 221 jz near .return 306 jmp near .upsample 459 ja near .columnloop 461 jnz near [all...] |
H A D | jidctflt-sse2.asm | 99 jnz near .columnDCT 146 jmp near .nextcolumn 314 jnz near .columnloop 471 jnz near .rowloop
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/third_party/skia/third_party/externals/libjpeg-turbo/simd/i386/ |
H A D | jdsample-avx2.asm | 75 jz near .return 79 jz near .return 180 ja near .columnloop 182 jnz near .columnloop_last 191 jg near .rowloop 250 jz near .return 254 jz near .return 355 jmp near .upsample 528 ja near .columnloop 530 jnz near [all...] |
H A D | jdsample-sse2.asm | 74 jz near .return 78 jz near .return 170 ja near .columnloop 172 jnz near .columnloop_last 181 jg near .rowloop 239 jz near .return 243 jz near .return 338 jmp near .upsample 497 ja near .columnloop 499 jnz near [all...] |
H A D | jdsample-mmx.asm | 74 jz near .return 78 jz near .return 170 ja near .columnloop 172 jnz near .columnloop_last 181 jg near .rowloop 240 jz near .return 244 jz near .return 498 ja near .columnloop 500 jnz near .columnloop_last 510 jg near [all...] |
/third_party/backends/sanei/ |
H A D | sanei_magic.c | 1726 int near = 0; in sanei_magic_getTransY() local 1729 /* load the near and far windows with repeated copy of first pixel */ in sanei_magic_getTransY() 1731 near += buffer[(firstLine*width+i) * depth + k]; in sanei_magic_getTransY() 1733 near *= winLen; in sanei_magic_getTransY() 1734 far = near; in sanei_magic_getTransY() 1753 near -= buffer[(nearLine*width+i)*depth+k]; in sanei_magic_getTransY() 1754 near += buffer[(j*width+i)*depth+k]; in sanei_magic_getTransY() 1758 if(abs(near - far) > 50*winLen*depth - near*40/255){ in sanei_magic_getTransY() 1768 int near in sanei_magic_getTransY() local 1859 int near = 0; sanei_magic_getTransX() local 1900 int near = 0; sanei_magic_getTransX() local [all...] |
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
H A D | Matrix.java | 53 public static Matrix makePerspective(float near, float far, float angle) { in makePerspective() argument 54 return new Matrix(nCreatePerspective(near, far, angle)); in makePerspective() 201 private static native long nCreatePerspective(float near, float far, float angle); in nCreatePerspective() argument
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/third_party/skia/third_party/externals/freetype/src/sdf/ |
H A D | ftbsdf.c | 180 * Vector length of the `near` parameter. Can be squared or absolute 184 * near :: 197 FT_16D16_Vec near; member 598 ed[index].near = compute_edge_distance( ed + index, in bsdf_approximate_edge() 602 ed[index].dist = VECTOR_LENGTH_16D16( ed[index].near ); in bsdf_approximate_edge() 608 ed[index].near.x = 200 * ONE; in bsdf_approximate_edge() 609 ed[index].near.y = 200 * ONE; in bsdf_approximate_edge() 876 dist_vec = to_check->near; in compare_neighbor() 885 current->near = dist_vec; in compare_neighbor()
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/third_party/skia/modules/androidkit/src/ |
H A D | Matrix.cpp | 32 static jlong Matrix_CreatePerspective(JNIEnv* env, jobject, float near, float far, float angle) { in Matrix_CreatePerspective() argument 33 return reinterpret_cast<jlong>(new SkM44(SkM44::Perspective(near, far, angle))); in Matrix_CreatePerspective()
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/third_party/skia/src/core/ |
H A D | SkM44.cpp | 360 SkM44 SkM44::Perspective(float near, float far, float angle) { in Perspective() argument 361 SkASSERT(far > near); in Perspective() 363 float denomInv = sk_ieee_float_divide(1, far - near); in Perspective() 370 m.setRC(2, 2, (far + near) * denomInv); in Perspective() 371 m.setRC(2, 3, 2 * far * near * denomInv); in Perspective()
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/third_party/skia/modules/canvaskit/ |
H A D | matrix.js | 290 CanvasKit.M44.perspective = function(near, far, angle) { 291 if (IsDebug && (far <= near)) { 292 throw 'far must be greater than near when constructing M44 using perspective.'; 294 var dInv = 1 / (far - near); 300 0, 0, (far+near)*dInv, 2*far*near*dInv, 433 // 'near' : 0.02, // near clipping plane 439 var perspective = CanvasKit.M44.perspective(cam['near'], cam['far'], cam['angle']);
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/third_party/mesa3d/src/gallium/drivers/lima/ |
H A D | lima_state.c | 225 float near, far; in lima_set_viewport_states() local 227 util_viewport_zmin_zmax(viewport, halfz, &near, &far); in lima_set_viewport_states() 229 ctx->viewport.near = ctx->rasterizer && ctx->rasterizer->base.depth_clip_near ? near : 0.0f; in lima_set_viewport_states()
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H A D | lima_draw.c | 392 PLBU_CMD_DEPTH_RANGE_NEAR(fui(ctx->viewport.near)); in lima_pack_plbu_cmd() 623 if (!rst->depth_clip_near || ctx->viewport.near == 0.0f) in lima_pack_render_state() 624 render->depth_test |= 0x10; /* don't clip depth near */ in lima_pack_render_state() 634 ushort far, near; in lima_pack_render_state() local 636 near = float_to_ushort(ctx->viewport.near); in lima_pack_render_state() 640 render->depth_range = near | (far << 16); in lima_pack_render_state()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.hpp | 246 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange() argument 248 m_gl.depthRangef(near, far); in depthRange() 251 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange() argument 253 m_gl.depthRange(near, far); in depthRange() 946 * const double near = ((double) i) * step; 948 * DepthRangeIndexed(i, near, 1.0 - near);
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H A D | glcViewportArrayTests.cpp | 974 data.resize(max_viewports * 2 /* near + far */); in depthRangeArrayHelper() 1427 data.resize(max_viewports * 2 /* near + far */); in depthRangeInitialValuesHelper() 1437 GLint near = (GLint)data[2 * i + 0]; in depthRangeInitialValuesHelper() local 1440 if ((0.0 != near) || (1.0 != far)) in depthRangeInitialValuesHelper() 1443 << "]: " << near << " : " << far << " expected: 0.0 : 1.0" in depthRangeInitialValuesHelper() 2115 const GLuint DepthRangeAPI::m_n_elements = 2 /* near + far */; 3085 const T near = step * (T)i; in setup16x2DepthsHelper() local 3087 depth_data[i * 2 + 0] = near; in setup16x2DepthsHelper() 3088 depth_data[i * 2 + 1] = T(1.0) - near; in setup16x2DepthsHelper() 4226 const GLfloat near in checkResults() local 4238 const GLfloat near = texture_data[i]; checkResults() local 4391 const GLfloat near = texture_data[i]; checkResults() local [all...] |