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Searched refs:native_shader (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/modules/androidkit/src/
H A DShader.cpp13 static void Shader_Release(JNIEnv* env, jobject, jlong native_shader) { in Shader_Release() argument
14 SkSafeUnref(reinterpret_cast<SkShader*>(native_shader)); in Shader_Release()
H A DPaint.cpp94 static void Paint_SetShader(JNIEnv*, jobject, jlong native_paint, jlong native_shader) { in Paint_SetShader() argument
96 paint->setShader(sk_ref_sp(reinterpret_cast<SkShader*>(native_shader))); in Paint_SetShader()
H A DCanvas.cpp121 void Canvas_ClipShader(JNIEnv* env, jobject, jlong native_instance, jlong native_shader, jint native_clipOp) { in Canvas_ClipShader() argument
123 if (auto* shader = reinterpret_cast<SkShader*>(native_shader)) { in Canvas_ClipShader()

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