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Searched refs:n_varying_names (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcViewportArrayTests.hpp145 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
H A DglcViewportArrayTests.cpp312 * @param n_varying_names Number of varyings to be captured with transfrom feedback
318 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
377 if (0 != n_varying_names) in build()
379 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build()
315 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.hpp56 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names);
H A Dgl4cShadingLanguage420PackTests.hpp269 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
274 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
H A Dgl4cShaderSubroutineTests.cpp243 * @param n_varying_names Number of varyings to be captured with transfrom feedback
249 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
308 if (0 != n_varying_names) in build()
310 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build()
7578 static const GLuint n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in iterate() local
7579 static const GLuint transform_feedback_buffer_size = n_varying_names * 4 * sizeof(GLuint); in iterate()
7608 varying_names /* varying_names */, n_varying_names /* n_varyings */); in iterate()
246 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
H A Dgl4cShaderSubroutineTests.hpp93 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
H A Dgl4cGPUShaderFP64Tests.cpp134 * @param n_varying_names Number of varyings to be captured with transfrom feedback
141 glw::GLuint n_varying_names) in build()
200 if (0 != n_varying_names) in build()
202 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build()
4883 static const glw::GLuint n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in init() local
4898 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in init()
14944 const glw::GLuint n_varying_names = function_object.getResultCount(); in prepareProgram() local
14950 varying_names, n_varying_names); in prepareProgram()
136 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names) build() argument
H A Dgl4cShadingLanguage420PackTests.cpp17938 * @param n_varying_names Number of varyings to be captured with transfrom feedback
17944 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
17954 vertex_shader, varying_names, n_varying_names, is_separable); in build()
17966 * @param n_varying_names Number of varyings to be captured with transfrom feedback
17972 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
18031 if (0 != n_varying_names) in build()
18033 gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in build()
17941 build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
17969 build(const shaderSource& compute_shader, const shaderSource& fragment_shader, const shaderSource& geometry_shader, const shaderSource& tesselation_control_shader, const shaderSource& tesselation_evaluation_shader, const shaderSource& vertex_shader, const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) build() argument
H A Dgl4cTextureViewTests.cpp5452 const unsigned int n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in initIterationSpecificProgramObject() local
5454 gl.transformFeedbackVaryings(m_po_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in initIterationSpecificProgramObject()
6875 const unsigned int n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in initProgramObject() local
6877 gl.transformFeedbackVaryings(m_po_id, n_varying_names, varying_names, GL_SEPARATE_ATTRIBS); in initProgramObject()

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