Searched refs:multi_draw_elements_async (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | glthread_draw.c | 949 multi_draw_elements_async(struct gl_context *ctx, GLenum mode, in multi_draw_elements_async() function 1016 if (multi_draw_elements_async(ctx, mode, count, type, indices, in _mesa_marshal_MultiDrawElementsBaseVertex() 1050 multi_draw_elements_async(ctx, mode, count, type, indices, draw_count, in _mesa_marshal_MultiDrawElementsBaseVertex() 1075 multi_draw_elements_async(ctx, mode, count, type, indices, draw_count, in _mesa_marshal_MultiDrawElementsBaseVertex() 1091 multi_draw_elements_async(ctx, mode, count, type, indices, draw_count, in _mesa_marshal_MultiDrawElementsBaseVertex() 1103 multi_draw_elements_async(ctx, mode, count, type, indices, draw_count, in _mesa_marshal_MultiDrawElementsBaseVertex() 1128 multi_draw_elements_async(ctx, mode, count, type, indices, draw_count, in _mesa_marshal_MultiDrawElementsBaseVertex()
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