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Searched refs:msaa_textures (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/dri/
H A Ddri_drawable.c59 drawable->stvis.samples > 1 ? drawable->msaa_textures in dri_st_framebuffer_validate()
200 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in dri_destroy_buffer()
424 args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb()
427 args->drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] && in notify_before_flush_cb()
428 args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) { in notify_before_flush_cb()
441 if (args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]) in notify_before_flush_cb()
442 pipe->invalidate_resource(pipe, args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]); in notify_before_flush_cb()
545 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]; in dri_flush()
547 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] = in dri_flush()
548 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEF in dri_flush()
[all...]
H A Ddrisw.c264 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in drisw_swap_buffers()
303 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in drisw_copy_sub_buffer()
325 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]); in drisw_flush_frontbuffer()
366 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in drisw_allocate_textures()
414 drawable->msaa_textures[statts[i]] = in drisw_allocate_textures()
418 drawable->msaa_textures[statts[i]], in drisw_allocate_textures()
H A Ddri2.c513 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in dri2_allocate_textures()
643 if (!drawable->msaa_textures[statt] || in dri2_allocate_textures()
644 drawable->msaa_textures[statt]->width0 != templ.width0 || in dri2_allocate_textures()
645 drawable->msaa_textures[statt]->height0 != templ.height0) { in dri2_allocate_textures()
647 pipe_resource_reference(&drawable->msaa_textures[statt], NULL); in dri2_allocate_textures()
649 drawable->msaa_textures[statt] = in dri2_allocate_textures()
652 assert(drawable->msaa_textures[statt]); in dri2_allocate_textures()
665 drawable->msaa_textures[statt], in dri2_allocate_textures()
670 pipe_resource_reference(&drawable->msaa_textures[statt], NULL); in dri2_allocate_textures()
691 zsbuf = &drawable->msaa_textures[stat in dri2_allocate_textures()
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H A Ddri_drawable.h60 struct pipe_resource *msaa_textures[ST_ATTACHMENT_COUNT]; member
H A Dkopper.c565 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in kopper_allocate_textures()
642 if (drawable->stvis.samples > 1 && !drawable->msaa_textures[statts[i]]) { in kopper_allocate_textures()
647 drawable->msaa_textures[statts[i]] = in kopper_allocate_textures()
651 drawable->msaa_textures[statts[i]], in kopper_allocate_textures()
732 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]); in kopper_flush_frontbuffer()
/third_party/mesa3d/src/gallium/frontends/wgl/
H A Dstw_st.c51 struct pipe_resource *msaa_textures[ST_ATTACHMENT_COUNT]; member
177 pipe_resource_reference(&stwfb->msaa_textures[i], NULL); in stw_st_framebuffer_validate_locked()
238 stwfb->msaa_textures[i] = in stw_st_framebuffer_validate_locked()
336 stwfb->stvis.samples > 1 ? stwfb->msaa_textures in stw_st_framebuffer_validate()
375 args->stwfb->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb()
463 stwfb->msaa_textures[statt]); in stw_st_framebuffer_flush_front()
528 pipe_resource_reference(&stwfb->msaa_textures[i], NULL); in stw_st_destroy_framebuffer_locked()
558 /* swap msaa_textures */ in stw_st_swap_framebuffer_locked()
559 ptex = stwfb->msaa_textures[front]; in stw_st_swap_framebuffer_locked()
560 stwfb->msaa_textures[fron in stw_st_swap_framebuffer_locked()
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