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Searched refs:mouse_any_down (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/imgui/
H A Dimgui.cpp3893 bool mouse_any_down = false; in UpdateHoveredWindowAndCaptureFlags() local
3901 mouse_any_down |= io.MouseDown[i]; in UpdateHoveredWindowAndCaptureFlags()
3926 io.WantCaptureMouse = (mouse_avail && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_popup; in UpdateHoveredWindowAndCaptureFlags()
3927 io.WantCaptureMouseUnlessPopupClose = (mouse_avail_unless_popup_close && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_modal; in UpdateHoveredWindowAndCaptureFlags()
/third_party/mesa3d/src/imgui/
H A Dimgui.cpp3321 bool mouse_any_down = false; in UpdateHoveredWindowAndCaptureFlags() local
3326 mouse_any_down |= g.IO.MouseDown[i]; in UpdateHoveredWindowAndCaptureFlags()
3343 g.IO.WantCaptureMouse = (mouse_avail_to_imgui && (g.HoveredWindow != NULL || mouse_any_down)) || (!g.OpenPopupStack.empty()); in UpdateHoveredWindowAndCaptureFlags()

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