/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/ |
H A D | SubresourceTrackingPerf.cpp | 26 mipLevelCount(mipLevelCountIn) { in SubresourceTrackingParams() 29 uint32_t mipLevelCount; member 35 ostream << "_mipLevel_" << param.mipLevelCount; in operator <<() 57 materialDesc.size = {1u << (params.mipLevelCount - 1), 1u << (params.mipLevelCount - 1), 59 materialDesc.mipLevelCount = params.mipLevelCount; 67 uploadTexDesc.mipLevelCount = 1; 104 wgpu::Extent3D copySize = {1u << (params.mipLevelCount - 1), 105 1u << (params.mipLevelCount [all...] |
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DGpu.cpp | 260 int mipLevelCount, in createD3DTexture() 270 SkASSERT(mipLevelCount > 0); in createD3DTexture() 279 resourceDesc.MipLevels = mipLevelCount; in createD3DTexture() 302 int mipLevelCount, in onCreateTexture() 308 GrMipmapStatus mipmapStatus = mipLevelCount > 1 ? GrMipmapStatus::kDirty in onCreateTexture() 313 mipLevelCount, mipmapStatus); in onCreateTexture() 358 int mipLevelCount = 1; in onCreateCompressedTexture() local 360 mipLevelCount = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; in onCreateCompressedTexture() 362 GrMipmapStatus mipmapStatus = mipLevelCount > 1 ? GrMipmapStatus::kValid in onCreateCompressedTexture() 367 mipLevelCount, mipmapStatu in onCreateCompressedTexture() 254 createD3DTexture(SkISize dimensions, DXGI_FORMAT dxgiFormat, GrRenderable renderable, int renderTargetSampleCnt, SkBudgeted budgeted, GrProtected isProtected, int mipLevelCount, GrMipmapStatus mipmapStatus) createD3DTexture() argument 296 onCreateTexture(SkISize dimensions, const GrBackendFormat& format, GrRenderable renderable, int renderTargetSampleCnt, SkBudgeted budgeted, GrProtected isProtected, int mipLevelCount, uint32_t levelClearMask) onCreateTexture() argument 664 onWritePixels(GrSurface* surface, SkIRect rect, GrColorType surfaceColorType, GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling) onWritePixels() argument 697 uploadToTexture(GrD3DTexture* tex, SkIRect rect, GrColorType colorType, const GrMipLevel* texels, int mipLevelCount) uploadToTexture() argument 1427 unsigned int mipLevelCount = 1; onClearBackendTexture() local 1530 unsigned int mipLevelCount = 1; onUpdateCompressedBackendTexture() local [all...] |
H A D | GrD3DGpu.h | 140 int mipLevelCount, 188 int mipLevelCount, 274 int mipLevelCount, 281 int mipLevelCount);
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/third_party/skia/src/gpu/ |
H A D | GrGpu.cpp | 54 const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) { in validate_texel_levels() 55 SkASSERT(mipLevelCount > 0); in validate_texel_levels() 61 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) { in validate_texel_levels() 79 if (currentMipLevel != mipLevelCount - 1) { in validate_texel_levels() 88 if (mipLevelCount != 1 && (w != 1 || h != 1)) { in validate_texel_levels() 95 return levelsWithPixelsCnt == 1 || levelsWithPixelsCnt == mipLevelCount; in validate_texel_levels() 105 int mipLevelCount, in createTextureCommon() 112 GrMipmapped mipMapped = mipLevelCount > 1 ? GrMipmapped::kYes : GrMipmapped::kNo; in createTextureCommon() 135 mipLevelCount, in createTextureCommon() 160 int mipLevelCount in createTexture() local 53 validate_texel_levels(SkISize dimensions, GrColorType texelColorType, const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) validate_texel_levels() argument 98 createTextureCommon(SkISize dimensions, const GrBackendFormat& format, GrTextureType textureType, GrRenderable renderable, int renderTargetSampleCnt, SkBudgeted budgeted, GrProtected isProtected, int mipLevelCount, uint32_t levelClearMask) createTextureCommon() argument 201 int mipLevelCount = std::max(1, texelLevelCount); createTexture() local 477 writePixels(GrSurface* surface, SkIRect rect, GrColorType surfaceColorType, GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling) writePixels() argument [all...] |
H A D | GrResourceProvider.cpp | 807 int mipLevelCount, in prepareLevels() 810 SkASSERT(mipLevelCount && texels && texels[0].fPixels); in prepareLevels() 818 tempLevels->reset(mipLevelCount); in prepareLevels() 819 tempLevelDatas->reset(mipLevelCount); in prepareLevels() 821 for (int i = 0; i < mipLevelCount; ++i) { in prepareLevels() 835 int mipLevelCount) const { in writePixels() 839 SkASSERT(mipLevelCount && texels && texels[0].fPixels); in writePixels() 844 mipLevelCount, &tmpTexels, &tmpDatas); in writePixels() 853 mipLevelCount)); in writePixels() 803 prepareLevels(const GrBackendFormat& format, GrColorType colorType, SkISize baseSize, const GrMipLevel texels[], int mipLevelCount, TempLevels* tempLevels, TempLevelDatas* tempLevelDatas) const prepareLevels() argument
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | TextureViewValidationTests.cpp | 32 uint32_t mipLevelCount = kDefaultMipLevels, in Create2DArrayTexture() 41 descriptor.mipLevelCount = mipLevelCount; in Create2DArrayTexture() 52 descriptor.mipLevelCount = kDefaultMipLevels; in Create3DTexture() 62 descriptor.mipLevelCount = kDefaultMipLevels; in CreateDepthStencilTexture() 72 descriptor.mipLevelCount = kDefaultMipLevels; in CreateDefaultViewDescriptor() 92 // It is an error to create a view with zero 'mipLevelCount'. in TEST_F() 95 descriptor.mipLevelCount = 0; in TEST_F() 129 // baseMipLevel == k && mipLevelCount == WGPU_MIP_LEVEL_COUNT_UNDEFINED means to use levels in TEST_F() 133 descriptor.mipLevelCount in TEST_F() [all...] |
H A D | TextureValidationTests.cpp | 49 descriptor.mipLevelCount = kDefaultMipLevels; in CreateDefaultTextureDescriptor() 101 // It is an error to create a multisampled texture with mipLevelCount > 1. in TEST_F() 105 descriptor.mipLevelCount = 2; in TEST_F() 159 // mipLevelCount == 1 is allowed in TEST_F() 164 descriptor.mipLevelCount = 1; in TEST_F() 169 // mipLevelCount == 0 is an error in TEST_F() 174 descriptor.mipLevelCount = 0; in TEST_F() 185 descriptor.mipLevelCount = 6; in TEST_F() 198 descriptor.mipLevelCount = 5; in TEST_F() 202 descriptor.mipLevelCount in TEST_F() [all...] |
H A D | TextureSubresourceTests.cpp | 26 wgpu::Texture CreateTexture(uint32_t mipLevelCount, in CreateTexture() argument 33 texDesc.mipLevelCount = mipLevelCount; in CreateTexture() 47 viewDesc.mipLevelCount = 1; in CreateTextureView()
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H A D | RenderPassDescriptorValidationTests.cpp | 51 uint32_t mipLevelCount, in CreateTexture() 61 descriptor.mipLevelCount = mipLevelCount; in CreateTexture() 229 descriptor.mipLevelCount = kLevelCount; in TEST_F() 281 baseDescriptor.mipLevelCount = kLevelCount; in TEST_F() 378 // Only 2D texture views with mipLevelCount == 1 are allowed to be color attachments 400 baseDescriptor.mipLevelCount = kLevelCount; in TEST_F() 402 // Using 2D texture view with mipLevelCount > 1 is not allowed for color in TEST_F() 406 descriptor.mipLevelCount = 2; in TEST_F() 413 // Using 2D texture view with mipLevelCount > in TEST_F() 45 CreateTexture(wgpu::Device& device, wgpu::TextureDimension dimension, wgpu::TextureFormat format, uint32_t width, uint32_t height, uint32_t arrayLayerCount, uint32_t mipLevelCount, uint32_t sampleCount = 1, wgpu::TextureUsage usage = wgpu::TextureUsage::RenderAttachment) CreateTexture() argument [all...] |
H A D | CopyTextureForBrowserTests.cpp | 27 uint32_t mipLevelCount, in Create2DTexture() 39 descriptor.mipLevelCount = mipLevelCount; in Create2DTexture() 25 Create2DTexture(uint32_t width, uint32_t height, uint32_t mipLevelCount, uint32_t arrayLayerCount, wgpu::TextureFormat format, wgpu::TextureUsage usage, uint32_t sampleCount = 1) Create2DTexture() argument
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | TextureViewTests.cpp | 34 uint32_t mipLevelCount, in Create2DTexture() 43 descriptor.mipLevelCount = mipLevelCount; in Create2DTexture() 50 uint32_t mipLevelCount, in Create3DTexture() 57 descriptor.mipLevelCount = mipLevelCount; in Create3DTexture() 122 void initTexture(uint32_t arrayLayerCount, uint32_t mipLevelCount) { in initTexture() argument 123 ASSERT(arrayLayerCount > 0 && mipLevelCount > 0); in initTexture() 125 const uint32_t textureWidthLevel0 = 1 << mipLevelCount; in initTexture() 126 const uint32_t textureHeightLevel0 = 1 << mipLevelCount; in initTexture() 30 Create2DTexture(wgpu::Device device, uint32_t width, uint32_t height, uint32_t arrayLayerCount, uint32_t mipLevelCount, wgpu::TextureUsage usage) Create2DTexture() argument 48 Create3DTexture(wgpu::Device device, wgpu::Extent3D size, uint32_t mipLevelCount, wgpu::TextureUsage usage) Create3DTexture() argument [all...] |
H A D | SamplerFilterAnisotropicTests.cpp | 98 const uint32_t mipLevelCount = colors.size(); in InitTexture() local 100 const uint32_t textureWidthLevel0 = 1 << (mipLevelCount - 1); in InitTexture() 101 const uint32_t textureHeightLevel0 = 1 << (mipLevelCount - 1); in InitTexture() 110 descriptor.mipLevelCount = mipLevelCount; in InitTexture() 119 for (uint32_t level = 0; level < mipLevelCount; ++level) { in InitTexture()
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H A D | TextureSubresourceTests.cpp | 25 wgpu::Texture CreateTexture(uint32_t mipLevelCount, in CreateTexture() argument 32 texDesc.mipLevelCount = mipLevelCount; in CreateTexture() 46 viewDesc.mipLevelCount = 1; in CreateTextureView()
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H A D | DepthStencilCopyTests.cpp | 48 uint32_t mipLevelCount = 1) { in CreateDepthStencilTexture() 53 texDescriptor.mipLevelCount = mipLevelCount; in CreateDepthStencilTexture() 60 uint32_t mipLevelCount = 1) { in CreateDepthTexture() 65 texDescriptor.mipLevelCount = mipLevelCount; in CreateDepthTexture() 94 viewDesc.mipLevelCount = 1; in InitializeDepthTextureRegion() 125 viewDesc.mipLevelCount = 1; in InitializeDepthStencilTextureRegion()
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H A D | IOSurfaceWrappingTests.cpp | 125 descriptor.mipLevelCount = 1; in IOSurfaceValidationTests() 175 descriptor.mipLevelCount = 2; in TEST_P() 306 textureDescriptor.mipLevelCount = 1; in DoSampleTest() 346 textureDescriptor.mipLevelCount = 1; in DoClearTest() 470 textureDescriptor.mipLevelCount = 1; in TEST_P()
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H A D | SubresourceRenderAttachmentTests.cpp | 38 renderTargetViewDesc.mipLevelCount = 1; in DoSingleTest() 130 renderTargetDesc.mipLevelCount = kMipLevelCount; in DoTest()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | Texture.cpp | 101 DAWN_INVALID_IF(descriptor->mipLevelCount > 1, in ValidateSampleCount() 103 descriptor->mipLevelCount); in ValidateSampleCount() 211 Log2(maxMippedDimension) + 1 < descriptor->mipLevelCount, in ValidateTextureSize() 213 descriptor->mipLevelCount, Log2(maxMippedDimension) + 1, &descriptor->size); in ValidateTextureSize() 294 descriptor->mipLevelCount == 0, in ValidateTextureDescriptor() 295 "The texture size (%s) or mipLevelCount (%u) is empty.", &descriptor->size, in ValidateTextureDescriptor() 296 descriptor->mipLevelCount); in ValidateTextureDescriptor() 317 descriptor->mipLevelCount > 1 && in ValidateTextureDescriptor() 323 device->IsToggleEnabled(Toggle::DisableR8RG8Mipmaps) && descriptor->mipLevelCount > 1 && in ValidateTextureDescriptor() 353 DAWN_INVALID_IF(descriptor->arrayLayerCount == 0 || descriptor->mipLevelCount in ValidateTextureViewDescriptor() [all...] |
H A D | SubresourceStorage.h | 116 uint32_t mipLevelCount, 224 uint32_t mipLevelCount, in SubresourceStorage() 226 : mAspects(aspects), mMipLevelCount(mipLevelCount), mArrayLayerCount(arrayLayerCount) { in SubresourceStorage() 228 ASSERT(mipLevelCount <= std::numeric_limits<decltype(mMipLevelCount)>::max()); in SubresourceStorage() 222 SubresourceStorage(Aspect aspects, uint32_t arrayLayerCount, uint32_t mipLevelCount, T initialValue) SubresourceStorage() argument
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnGpu.cpp | 186 int mipLevelCount, in onWritePixels() 192 this->uploadTextureData(srcColorType, texels, mipLevelCount, rect, texture->texture()); in onWritePixels() 193 if (mipLevelCount < texture->maxMipmapLevel() + 1) { in onWritePixels() 227 int mipLevelCount, in onCreateTexture() 239 mipLevelCount > 1 ? GrMipmapStatus::kDirty : GrMipmapStatus::kNotAllocated; in onCreateTexture() 242 budgeted, mipLevelCount, mipmapStatus); in onCreateTexture() 345 desc.mipLevelCount = numMipLevels; in onCreateBackendTexture() 352 info.fLevelCount = desc.mipLevelCount; in onCreateBackendTexture() 357 int mipLevelCount, const SkIRect& rect, in uploadTextureData() 364 for (int i = 0; i < mipLevelCount; in uploadTextureData() 181 onWritePixels(GrSurface* surface, SkIRect rect, GrColorType surfaceColorType, GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling) onWritePixels() argument 221 onCreateTexture(SkISize dimensions, const GrBackendFormat& backendFormat, GrRenderable renderable, int renderTargetSampleCnt, SkBudgeted budgeted, GrProtected, int mipLevelCount, uint32_t levelClearMask) onCreateTexture() argument 356 uploadTextureData(GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount, const SkIRect& rect, wgpu::Texture texture) uploadTextureData() argument [all...] |
H A D | GrDawnGpu.h | 119 int mipLevelCount, 185 int mipLevelCount, 225 void uploadTextureData(GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount,
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | GPUTexture.cpp | 41 !conv(desc.mipLevelCount, descriptor.mipLevelCount) || // in createView()
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/third_party/skia/tests/ |
H A D | MipMapTest.cpp | 66 const int mipLevelCount = mm->countLevels(); in test_mipmap_generation() local 67 REPORTER_ASSERT(reporter, mipLevelCount == expectedMipLevelCount); in test_mipmap_generation() 68 REPORTER_ASSERT(reporter, mipLevelCount == SkMipmap::ComputeLevelCount(width, height)); in test_mipmap_generation() 69 for (int i = 0; i < mipLevelCount; ++i) { in test_mipmap_generation()
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkGpu.cpp | 502 int mipLevelCount, in onWritePixels() 511 if (!mipLevelCount || !texels[0].fPixels) { in onWritePixels() 519 if (mipLevelCount > 1) { in onWritePixels() 540 SkASSERT(mipLevelCount <= (int)texImage->mipLevels()); in onWritePixels() 545 mipLevelCount); in onWritePixels() 546 if (1 == mipLevelCount) { in onWritePixels() 925 int mipLevelCount) { in uploadTexDataOptimal() 932 SkASSERT(mipLevelCount == 1 || rect == SkIRect::MakeSize(texImage->dimensions())); in uploadTexDataOptimal() 936 SkASSERT(mipLevelCount == 1 || mipLevelCount in uploadTexDataOptimal() 497 onWritePixels(GrSurface* surface, SkIRect rect, GrColorType surfaceColorType, GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling) onWritePixels() argument 921 uploadTexDataOptimal(GrVkImage* texImage, SkIRect rect, GrColorType dataColorType, const GrMipLevel texels[], int mipLevelCount) uploadTexDataOptimal() argument 1146 onCreateTexture(SkISize dimensions, const GrBackendFormat& format, GrRenderable renderable, int renderTargetSampleCnt, SkBudgeted budgeted, GrProtected isProtected, int mipLevelCount, uint32_t levelClearMask) onCreateTexture() argument [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | D3D12Backend.cpp | 62 mMipLevelCount(descriptor->mipLevelCount), in ExternalImageDXGI() 92 textureDescriptor.mipLevelCount = mMipLevelCount; in ProduceTexture()
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.h | 251 int mipLevelCount, 307 int mipLevelCount); 327 int mipLevelCount, 475 // it to GL. 'dstRect' must be the texture bounds if mipLevelCount is greater than 1. 483 int mipLevelCount); 496 // the texture bounds if mipLevelCount is greater than 1. 504 int mipLevelCount);
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