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Searched
refs:min_scaled
(Results
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of
1
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/third_party/unity/src/
H
A
D
unity.c
337
static const UNITY_INT32
min_scaled
= 100000000;
in UnityPrintFloat()
local
341
static const UNITY_INT32
min_scaled
= 1000000;
in UnityPrintFloat()
388
while (number * factor < (UNITY_DOUBLE)
min_scaled
) { factor *= 10.0f; exponent--; }
in UnityPrintFloat()
396
while (number > (UNITY_DOUBLE)
min_scaled
* 1e10f) { number /= 1e10f; exponent += 10; }
in UnityPrintFloat()
412
while (n_int <
min_scaled
) { n_int *= 10; factor *= 10.0f; exponent--; }
in UnityPrintFloat()
430
n =
min_scaled
;
in UnityPrintFloat()
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