Home
last modified time | relevance | path

Searched refs:minY (Results 1 - 25 of 74) sorted by relevance

123

/third_party/skia/src/pathops/
H A DSkReduceOrder.cpp39 int minX, int maxX, int minY, int maxY, SkDQuad& reduction) { in check_linear()
56 int index, minX, maxX, minY, maxY; in reduce() local
58 minX = maxX = minY = maxY = 0; in reduce()
64 if (quad[minY].fY > quad[index].fY) { in reduce()
65 minY = index; in reduce()
78 if (AlmostEqualUlps(quad[index].fY, quad[minY].fY)) { in reduce()
93 int result = check_linear(quad, minX, maxX, minY, maxY, fQuad); in reduce()
152 int minX, int maxX, int minY, int maxY, SkDCubic& reduction) { in check_linear()
189 int index, minX, maxX, minY, maxY; in reduce() local
191 minX = maxX = minY in reduce()
38 check_linear(const SkDQuad& quad, int minX, int maxX, int minY, int maxY, SkDQuad& reduction) check_linear() argument
151 check_linear(const SkDCubic& cubic, int minX, int maxX, int minY, int maxY, SkDCubic& reduction) check_linear() argument
[all...]
H A DSkPathOpsCurve.cpp24 double minY = fCubic.fPts[0].fY; in nearPoint() local
25 double maxY = minY; in nearPoint()
27 minY = std::min(minY, fCubic.fPts[index].fY); in nearPoint()
30 if (!AlmostBetweenUlps(minY, xy.fY, maxY)) { in nearPoint()
48 double largest = std::max(std::max(maxX, maxY), -std::min(minX, minY)); in nearPoint()
H A DSkOpAngle.cpp577 double minX, minY, maxX, maxY; in endsIntersect() local
578 minX = minY = SK_ScalarInfinity; in endsIntersect()
584 minY = std::min(minY, curve[idx2].fY); in endsIntersect()
588 double maxWidth = std::max(maxX - minX, maxY - minY); in endsIntersect()
662 double minX, minY, maxX, maxY; in endToSide() local
663 minX = minY = SK_ScalarInfinity; in endToSide()
669 minY = std::min(minY, curve[idx2].fY); in endToSide()
673 double maxWidth = std::max(maxX - minX, maxY - minY); in endToSide()
[all...]
/third_party/skia/src/effects/
H A DSkDashPathEffect.cpp126 SkScalar minY = pts[0].fY; in cull_line() local
131 swap(minY, maxY); in cull_line()
134 SkASSERT(minY < maxY); in cull_line()
135 if (maxY <= bounds.fTop || minY >= bounds.fBottom) { in cull_line()
143 if (minY < bounds.fTop) { in cull_line()
144 minY = bounds.fTop - SkScalarMod(bounds.fTop - minY, intervalLength); in cull_line()
150 SkASSERT(maxY > minY); in cull_line()
153 swap(minY, maxY); in cull_line()
155 pts[0].fY = minY; in cull_line()
[all...]
/third_party/mesa3d/src/mesa/main/
H A Dbbox.c37 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, in _mesa_PrimitiveBoundingBox()
43 ctx->PrimitiveBoundingBox[1] = minY; in _mesa_PrimitiveBoundingBox()
36 _mesa_PrimitiveBoundingBox( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) _mesa_PrimitiveBoundingBox() argument
/third_party/skia/tests/
H A DPathOpsCubicReduceOrderTest.cpp26 int index, minX, maxX, minY, maxY;
27 minX = maxX = minY = maxY = 0;
32 if (cubic[minY].fY > cubic[index].fY) {
33 minY = index;
43 && approximately_equal(cubic[maxY].fY, cubic[minY].fY);
H A DPathOpsAngleIdeas.cpp478 double minX, minY, maxX, maxY; in testQuadAngles()
479 minX = minY = SK_ScalarInfinity; in testQuadAngles()
488 minY = std::min(std::min(std::min(minY, origin.fY), q[1].fY), q[2].fY); in testQuadAngles()
491 maxWidth = std::max(maxWidth, std::max(maxX - minX, maxY - minY)); in testQuadAngles()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/conditional_rendering/
H A DvktConditionalDrawTests.cpp146 const float minY = minX + static_cast<float>(drawIdx) * drawStep; local
147 const float maxY = minY + drawStep;
150 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
153 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
155 m_data.push_back(Draw::VertexElementData(tcu::Vec4( maxX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/conditional_rendering/
H A DvktConditionalDrawTests.cpp146 const float minY = minX + static_cast<float>(drawIdx) * drawStep; local
147 const float maxY = minY + drawStep;
150 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
153 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
155 m_data.push_back(Draw::VertexElementData(tcu::Vec4( maxX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DConstants.cpp332 const dword minY[16] = { 0x00000000, 0x00000010, 0x00001000, 0x00001010, 0x00100000, 0x00100010, 0x00101000, 0x00101010, 0x10000000, 0x10000010, 0x10001000, 0x10001010, 0x10100000, 0x10100010, 0x10101000, 0x10101010 }; in Constants() local
340 memcpy(&this->minY, &minY, sizeof(minY)); in Constants()
H A DConstants.hpp132 dword minY[16]; member
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DConstants.cpp325 const dword minY[16] = {0x00000000, 0x00000010, 0x00001000, 0x00001010, 0x00100000, 0x00100010, 0x00101000, 0x00101010, 0x10000000, 0x10000010, 0x10001000, 0x10001010, 0x10100000, 0x10100010, 0x10101000, 0x10101010}; in Constants() local
333 memcpy(&this->minY, &minY, sizeof(minY)); in Constants()
H A DConstants.hpp93 dword minY[16]; member
/third_party/skia/third_party/externals/dawn/src/tests/unittests/d3d12/
H A DCopySplitTests.cpp148 uint32_t minY = copySplit.copies[0].textureOffset.y; in ValidateTextureBounds() local
158 minY = std::min(minY, copy.textureOffset.y); in ValidateTextureBounds()
166 ASSERT_EQ(minY, textureSpec.y); in ValidateTextureBounds()
/third_party/skia/third_party/externals/freetype/src/raster/
H A Dftraster.c483 Long minY, maxY; member
1415 x, y, ras.minY, ras.maxY ) ) in Line_To()
1421 x, y, ras.minY, ras.maxY ) ) in Line_To()
1540 ras.minY, ras.maxY ) ) in Conic_To()
1545 ras.minY, ras.maxY ) ) in Conic_To()
1687 ras.minY, ras.maxY ) ) in Cubic_To()
1692 ras.minY, ras.maxY ) ) in Cubic_To()
2008 ras.lastY >= ras.minY && in Convert_Glyph()
2696 max_Y = (Short)TRUNC( ras.minY ); in Draw_Sweep()
3026 ras.minY in Render_Single_Pass()
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSurface.hpp31 void clip(T minX, T minY, T maxX, T maxY) in clip()
34 y0 = clamp(y0, minY, maxY); in clip()
36 y1 = clamp(y1, minY, maxY); in clip()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.hpp140 bool checkPixels(tcu::Surface& surface, int minX, int maxX, int minY, int maxY);
H A DglcShaderLibraryCase.cpp224 bool ShaderCase::checkPixels(Surface& surface, int minX, int maxX, int minY, int maxY) in checkPixels() argument
231 DE_ASSERT((maxX > minX) && (maxY > minY)); in checkPixels()
233 for (int y = minY; y <= maxY; y++) in checkPixels()
477 int minY = deCeilFloatToInt32(((-quadSize / w) * 0.5f + 0.5f) * (float)height + 1.0f); in execute() local
482 if (!checkPixels(surface, minX, maxX, minY, maxY)) in execute()
/third_party/ffmpeg/libavfilter/
H A Dvf_morpho.c93 int minY; member
326 Ty->min_r != SE->minY || in alloc_lut_if_necessary()
334 Ty->min_r = SE->minY; in alloc_lut_if_necessary()
524 chords->minY = FFMIN(chords->minY, c.y); in insert_chord_set()
551 chords->minY = INT16_MAX; in init_chordset()
848 s->SE[p].minY == INT16_MAX || in do_morpho()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_3_2_autogen.h67 void primitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, \
H A DvalidationES32_autogen.h215 GLfloat minY,
H A DvalidationES32.cpp511 GLfloat minY, in ValidatePrimitiveBoundingBox()
508 ValidatePrimitiveBoundingBox(const Context *context, angle::EntryPoint entryPoint, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) ValidatePrimitiveBoundingBox() argument
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_2_autogen.cpp1020 GLfloat minY, in GL_PrimitiveBoundingBox()
1030 "context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, maxY = %f, maxZ = " in GL_PrimitiveBoundingBox()
1032 CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GL_PrimitiveBoundingBox()
1040 minY, minZ, minW, maxX, maxY, maxZ, maxW)); in GL_PrimitiveBoundingBox()
1043 context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GL_PrimitiveBoundingBox()
1045 ANGLE_CAPTURE(PrimitiveBoundingBox, isCallValid, context, minX, minY, minZ, minW, maxX, in GL_PrimitiveBoundingBox()
1019 GL_PrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) GL_PrimitiveBoundingBox() argument
H A Dentry_points_gles_3_2_autogen.h128 GLfloat minY,
/third_party/mesa3d/src/mapi/glapi/
H A Dglapi_dispatch.c150 GL_API void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);

Completed in 24 milliseconds

123