/third_party/skia/src/pathops/ |
H A D | SkReduceOrder.cpp | 39 int minX, int maxX, int minY, int maxY, SkDQuad& reduction) { in check_linear() 56 int index, minX, maxX, minY, maxY; in reduce() local 58 minX = maxX = minY = maxY = 0; in reduce() 64 if (quad[minY].fY > quad[index].fY) { in reduce() 65 minY = index; in reduce() 78 if (AlmostEqualUlps(quad[index].fY, quad[minY].fY)) { in reduce() 93 int result = check_linear(quad, minX, maxX, minY, maxY, fQuad); in reduce() 152 int minX, int maxX, int minY, int maxY, SkDCubic& reduction) { in check_linear() 189 int index, minX, maxX, minY, maxY; in reduce() local 191 minX = maxX = minY in reduce() 38 check_linear(const SkDQuad& quad, int minX, int maxX, int minY, int maxY, SkDQuad& reduction) check_linear() argument 151 check_linear(const SkDCubic& cubic, int minX, int maxX, int minY, int maxY, SkDCubic& reduction) check_linear() argument [all...] |
H A D | SkPathOpsCurve.cpp | 24 double minY = fCubic.fPts[0].fY; in nearPoint() local 25 double maxY = minY; in nearPoint() 27 minY = std::min(minY, fCubic.fPts[index].fY); in nearPoint() 30 if (!AlmostBetweenUlps(minY, xy.fY, maxY)) { in nearPoint() 48 double largest = std::max(std::max(maxX, maxY), -std::min(minX, minY)); in nearPoint()
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H A D | SkOpAngle.cpp | 577 double minX, minY, maxX, maxY; in endsIntersect() local 578 minX = minY = SK_ScalarInfinity; in endsIntersect() 584 minY = std::min(minY, curve[idx2].fY); in endsIntersect() 588 double maxWidth = std::max(maxX - minX, maxY - minY); in endsIntersect() 662 double minX, minY, maxX, maxY; in endToSide() local 663 minX = minY = SK_ScalarInfinity; in endToSide() 669 minY = std::min(minY, curve[idx2].fY); in endToSide() 673 double maxWidth = std::max(maxX - minX, maxY - minY); in endToSide() [all...] |
/third_party/skia/src/effects/ |
H A D | SkDashPathEffect.cpp | 126 SkScalar minY = pts[0].fY; in cull_line() local 131 swap(minY, maxY); in cull_line() 134 SkASSERT(minY < maxY); in cull_line() 135 if (maxY <= bounds.fTop || minY >= bounds.fBottom) { in cull_line() 143 if (minY < bounds.fTop) { in cull_line() 144 minY = bounds.fTop - SkScalarMod(bounds.fTop - minY, intervalLength); in cull_line() 150 SkASSERT(maxY > minY); in cull_line() 153 swap(minY, maxY); in cull_line() 155 pts[0].fY = minY; in cull_line() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | bbox.c | 37 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, in _mesa_PrimitiveBoundingBox() 43 ctx->PrimitiveBoundingBox[1] = minY; in _mesa_PrimitiveBoundingBox() 36 _mesa_PrimitiveBoundingBox( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) _mesa_PrimitiveBoundingBox() argument
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/third_party/skia/tests/ |
H A D | PathOpsCubicReduceOrderTest.cpp | 26 int index, minX, maxX, minY, maxY; 27 minX = maxX = minY = maxY = 0; 32 if (cubic[minY].fY > cubic[index].fY) { 33 minY = index; 43 && approximately_equal(cubic[maxY].fY, cubic[minY].fY);
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H A D | PathOpsAngleIdeas.cpp | 478 double minX, minY, maxX, maxY; in testQuadAngles() 479 minX = minY = SK_ScalarInfinity; in testQuadAngles() 488 minY = std::min(std::min(std::min(minY, origin.fY), q[1].fY), q[2].fY); in testQuadAngles() 491 maxWidth = std::max(maxWidth, std::max(maxX - minX, maxY - minY)); in testQuadAngles()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/conditional_rendering/ |
H A D | vktConditionalDrawTests.cpp | 146 const float minY = minX + static_cast<float>(drawIdx) * drawStep; local 147 const float maxY = minY + drawStep; 150 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0)); 153 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0)); 155 m_data.push_back(Draw::VertexElementData(tcu::Vec4( maxX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/conditional_rendering/ |
H A D | vktConditionalDrawTests.cpp | 146 const float minY = minX + static_cast<float>(drawIdx) * drawStep; local 147 const float maxY = minY + drawStep; 150 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0)); 153 m_data.push_back(Draw::VertexElementData(tcu::Vec4( minX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0)); 155 m_data.push_back(Draw::VertexElementData(tcu::Vec4( maxX, minY, 0.5f, 1.0f), tcu::RGBA::blue().toVec(), 0));
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | Constants.cpp | 332 const dword minY[16] = { 0x00000000, 0x00000010, 0x00001000, 0x00001010, 0x00100000, 0x00100010, 0x00101000, 0x00101010, 0x10000000, 0x10000010, 0x10001000, 0x10001010, 0x10100000, 0x10100010, 0x10101000, 0x10101010 }; in Constants() local 340 memcpy(&this->minY, &minY, sizeof(minY)); in Constants()
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H A D | Constants.hpp | 132 dword minY[16]; member
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | Constants.cpp | 325 const dword minY[16] = {0x00000000, 0x00000010, 0x00001000, 0x00001010, 0x00100000, 0x00100010, 0x00101000, 0x00101010, 0x10000000, 0x10000010, 0x10001000, 0x10001010, 0x10100000, 0x10100010, 0x10101000, 0x10101010}; in Constants() local 333 memcpy(&this->minY, &minY, sizeof(minY)); in Constants()
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H A D | Constants.hpp | 93 dword minY[16]; member
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/d3d12/ |
H A D | CopySplitTests.cpp | 148 uint32_t minY = copySplit.copies[0].textureOffset.y; in ValidateTextureBounds() local 158 minY = std::min(minY, copy.textureOffset.y); in ValidateTextureBounds() 166 ASSERT_EQ(minY, textureSpec.y); in ValidateTextureBounds()
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/third_party/skia/third_party/externals/freetype/src/raster/ |
H A D | ftraster.c | 483 Long minY, maxY; member 1415 x, y, ras.minY, ras.maxY ) ) in Line_To() 1421 x, y, ras.minY, ras.maxY ) ) in Line_To() 1540 ras.minY, ras.maxY ) ) in Conic_To() 1545 ras.minY, ras.maxY ) ) in Conic_To() 1687 ras.minY, ras.maxY ) ) in Cubic_To() 1692 ras.minY, ras.maxY ) ) in Cubic_To() 2008 ras.lastY >= ras.minY && in Convert_Glyph() 2696 max_Y = (Short)TRUNC( ras.minY ); in Draw_Sweep() 3026 ras.minY in Render_Single_Pass() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Surface.hpp | 31 void clip(T minX, T minY, T maxX, T maxY) in clip() 34 y0 = clamp(y0, minY, maxY); in clip() 36 y1 = clamp(y1, minY, maxY); in clip()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.hpp | 140 bool checkPixels(tcu::Surface& surface, int minX, int maxX, int minY, int maxY);
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H A D | glcShaderLibraryCase.cpp | 224 bool ShaderCase::checkPixels(Surface& surface, int minX, int maxX, int minY, int maxY) in checkPixels() argument 231 DE_ASSERT((maxX > minX) && (maxY > minY)); in checkPixels() 233 for (int y = minY; y <= maxY; y++) in checkPixels() 477 int minY = deCeilFloatToInt32(((-quadSize / w) * 0.5f + 0.5f) * (float)height + 1.0f); in execute() local 482 if (!checkPixels(surface, minX, maxX, minY, maxY)) in execute()
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_morpho.c | 93 int minY; member 326 Ty->min_r != SE->minY || in alloc_lut_if_necessary() 334 Ty->min_r = SE->minY; in alloc_lut_if_necessary() 524 chords->minY = FFMIN(chords->minY, c.y); in insert_chord_set() 551 chords->minY = INT16_MAX; in init_chordset() 848 s->SE[p].minY == INT16_MAX || in do_morpho()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_3_2_autogen.h | 67 void primitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, \
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H A D | validationES32_autogen.h | 215 GLfloat minY,
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H A D | validationES32.cpp | 511 GLfloat minY, in ValidatePrimitiveBoundingBox() 508 ValidatePrimitiveBoundingBox(const Context *context, angle::EntryPoint entryPoint, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) ValidatePrimitiveBoundingBox() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_2_autogen.cpp | 1020 GLfloat minY, in GL_PrimitiveBoundingBox() 1030 "context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, maxY = %f, maxZ = " in GL_PrimitiveBoundingBox() 1032 CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GL_PrimitiveBoundingBox() 1040 minY, minZ, minW, maxX, maxY, maxZ, maxW)); in GL_PrimitiveBoundingBox() 1043 context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); in GL_PrimitiveBoundingBox() 1045 ANGLE_CAPTURE(PrimitiveBoundingBox, isCallValid, context, minX, minY, minZ, minW, maxX, in GL_PrimitiveBoundingBox() 1019 GL_PrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) GL_PrimitiveBoundingBox() argument
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H A D | entry_points_gles_3_2_autogen.h | 128 GLfloat minY,
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/third_party/mesa3d/src/mapi/glapi/ |
H A D | glapi_dispatch.c | 150 GL_API void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
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