Home
last modified time | relevance | path

Searched refs:minVal (Results 1 - 25 of 68) sorted by relevance

123

/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgUtils.cpp67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue() local
69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep); in computeRandomValue()
76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() local
78 dst.component(ndx).asBool() = rnd.getInt(minVal, maxVal) == 1; in computeRandomValue()
87 int minVal = valueRange.component(ndx).getMin().asInt(); in computeRandomValue() local
89 dst.component(ndx).asInt() = rnd.getInt(minVal, maxVal); in computeRandomValue()
195 bool minVal = rnd.getBool(); in computeRandomValueRange() local
196 bool maxVal = minVal ? true : rnd.getBool(); in computeRandomValueRange()
197 valueRange.getMin().component(ndx).asBool() = minVal; in computeRandomValueRange()
210 int minVal in computeRandomValueRange() local
228 float minVal = minFloatVal + step*(float)minStep; computeRandomValueRange() local
304 float minVal = valueRange.component(ndx).getMin().asFloat(); computeRangeLengthSum() local
313 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; computeRangeLengthSum() local
324 deInt64 minVal = valueRange.component(ndx).getMin().asInt(); computeRangeLengthSum() local
[all...]
H A DrsgExpression.cpp187 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen); in computeRandomValueRangeForInfElements() local
188 int maxVal = minVal + rangeLen; in computeRandomValueRangeForInfElements()
190 valueRange.getMin().component(ndx).asInt() = minVal; in computeRandomValueRangeForInfElements()
209 float minVal = minFloatVal + step*(float)minStep; in computeRandomValueRangeForInfElements() local
210 float maxVal = minVal + step*(float)rangeLen; in computeRandomValueRangeForInfElements()
212 valueRange.getMin().component(ndx).asFloat() = minVal; in computeRandomValueRangeForInfElements()
362 float minVal = -10.0f; in FloatLiteral() local
368 minVal = valueRange.getMin().component(0).asFloat(); in FloatLiteral()
371 if (Scalar::min<float>() == minVal) in FloatLiteral()
372 minVal in FloatLiteral()
405 float minVal = valueRange.getMin().asFloat(); getWeight() local
432 int minVal = -16; IntLiteral() local
460 int minVal = valueRange.getMin().asInt(); getWeight() local
486 int minVal = 0; BoolLiteral() local
[all...]
H A DrsgVariableValue.hpp201 ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast<Scalar*>(minVal)), m_max(const_cast<Scalar*>(maxVal)) {} in ConstValueRangeAccess() argument
243 ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAccess(type, minVal, maxVal) {} in ValueRangeAccess() argument
275 ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal);
276 ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal);
H A DrsgVariableValue.cpp165 ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal) in ValueRange() argument
170 getMin() = minVal.value(); in ValueRange()
174 ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) in ValueRange() argument
179 getMin() = ConstValueAccess(type, minVal).value(); in ValueRange()
/third_party/vk-gl-cts/framework/common/
H A DtcuTextureUtil.cpp707 static inline float linearInterpolate (float t, float minVal, float maxVal)
709 return minVal + (maxVal - minVal) * t;
842 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal, GradientStyle)
849 float r = linearInterpolate(s, minVal.x(), maxVal.x());
850 float g = linearInterpolate(s, minVal.y(), maxVal.y());
851 float b = linearInterpolate(s, minVal.z(), maxVal.z());
852 float a = linearInterpolate(s, minVal.w(), maxVal.w());
858 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal, GradientStyle style)
886 float r = linearInterpolate(coefR, minVal
[all...]
H A DtcuTextureUtil.hpp120 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal);
121 void fillWithComponentGradients2 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal);
122 void fillWithComponentGradients3 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal);
133 void estimatePixelValueRange (const ConstPixelBufferAccess& access, Vec4& minVal, Vec4& maxVal);
H A DtcuImageCompare.cpp46 Vec4 minVal; in computeScaleAndBias() local
55 minVal = refMin; in computeScaleAndBias()
65 minVal[0] = de::min(minVal[0], resMin[0]); in computeScaleAndBias()
66 minVal[1] = de::min(minVal[1], resMin[1]); in computeScaleAndBias()
67 minVal[2] = de::min(minVal[2], resMin[2]); in computeScaleAndBias()
68 minVal[3] = de::min(minVal[ in computeScaleAndBias()
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderAlgorithmTests.cpp213 << "mediump float minVal = min(min(r, g), b);" in init()
215 << "mediump float L = (minVal + maxVal) * 0.5;" in init()
216 << "if (minVal == maxVal)" in init()
223 << " S = (maxVal - minVal) / (maxVal + minVal);" in init()
225 << " S = (maxVal - minVal) / (2.0 - maxVal - minVal);" in init()
227 << " mediump float ooDiff = 1.0 / (maxVal - minVal);" in init()
239 float minVal = min(min(r, g), b); in init()
241 float L = (minVal in init()
[all...]
H A Des2fBufferTestUtil.cpp547 const float minVal = 0.1f;
555 i->x() = rnd.getFloat(minVal, maxVal);
556 i->y() = rnd.getFloat(minVal, maxVal);
557 i->z() = rnd.getFloat(minVal, maxVal);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureCompressedFormatTests.cpp200 tcu::Vec4 minVal; in computeScaleAndBias() local
209 minVal = refMin; in computeScaleAndBias()
219 minVal[0] = de::min(minVal[0], resMin[0]); in computeScaleAndBias()
220 minVal[1] = de::min(minVal[1], resMin[1]); in computeScaleAndBias()
221 minVal[2] = de::min(minVal[2], resMin[2]); in computeScaleAndBias()
222 minVal[3] = de::min(minVal[ in computeScaleAndBias()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureCompressedFormatTests.cpp200 tcu::Vec4 minVal; in computeScaleAndBias() local
209 minVal = refMin; in computeScaleAndBias()
219 minVal[0] = de::min(minVal[0], resMin[0]); in computeScaleAndBias()
220 minVal[1] = de::min(minVal[1], resMin[1]); in computeScaleAndBias()
221 minVal[2] = de::min(minVal[2], resMin[2]); in computeScaleAndBias()
222 minVal[3] = de::min(minVal[ in computeScaleAndBias()
[all...]
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp101 InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective);
113 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) in InterpolationCase() argument
116 , m_min (minVal) in InterpolationCase()
300 Vec3 minVal; in init() member
323 addChild(new InterpolationCase(m_context, baseName.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, false)); in init()
324 addChild(new InterpolationCase(m_context, (baseName + "_proj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, true)); in init()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp103 InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective);
115 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) in InterpolationCase() argument
118 , m_min (minVal) in InterpolationCase()
306 Vec3 minVal; in init() member
329 addChild(new InterpolationCase(m_context, baseName.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, false)); in init()
330 addChild(new InterpolationCase(m_context, (baseName + "_proj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, true)); in init()
/third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/effects/descrip/
H A DEffectDescription.h33 constexpr ParamType(std::string_view name, float minVal, float maxVal, float defVal) : in ParamType() argument
35 kMinVal(minVal), in ParamType()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp646 Vec4 minVal (range.x()); in iterate()
655 minVal = tcu::max(minVal, fmtInfo.valueMin); in iterate()
659 m_testCtx.getLog() << TestLog::Message << "out" << curInVec << " value range: " << valueRangeToString(numScalars, minVal, maxVal) << TestLog::EndMessage; in iterate()
671 Vec4 c = minVal + (maxVal-minVal)*f; in iterate()
682 IVec4 minVal (range.x()); in iterate()
694 minVal = select(minVal, tcu::max(minVal, fmtMinVa in iterate()
[all...]
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dfunc_common.hpp168 /// Returns min(max(x, minVal), maxVal) for each component in x
169 /// using the floating-point values minVal and maxVal.
176 GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal);
179 GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal);
182 GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineNoPositionTests.cpp738 const deUint32 minVal = ((m_params.selectedStages & (1u << stageIdx)) ? expectedCounters[stageIdx] : 0u); in iterate() local
740 const bool ok = ((minVal == 0u) in iterate()
742 : (storedVal == minVal) in iterate()
745 : ((storedVal % minVal) == 0u)); in iterate()
759 << " got " << storedVal << " but expected " << minVal; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineNoPositionTests.cpp716 const deUint32 minVal = ((m_params.selectedStages & (1u << stageIdx)) ? expectedCounters[stageIdx] : 0u); in iterate() local
718 const bool ok = ((minVal == 0u) ? (storedVal == minVal) : (storedVal >= minVal)); in iterate()
733 << " got " << storedVal << " but expected " << minVal; in iterate() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dsimd_vec4.hpp250 //! Returns min(max(x, minVal), maxVal) for each component in x
251 //! using the floating-point values minVal and maxVal.
256 detail::fvec4SIMD const & minVal,
261 float const & minVal,
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/
H A Dcommon.h184 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_clamp(glm_vec4 v, glm_vec4 minVal, glm_vec4 maxVal) in glm_vec4_clamp() argument
187 glm_vec4 const max0 = _mm_max_ps(min0, minVal); in glm_vec4_clamp()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderAtomicOpTests.cpp269 const int minVal = 1; in getInputs() local
274 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal); in getInputs()
424 const int minVal = isSigned ? -maxVal : 0;
427 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
506 const int minVal = isSigned ? -maxVal : 0;
509 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
/third_party/vk-gl-cts/modules/glshared/
H A DglsBufferTestUtil.cpp736 const float minVal = 0.1f;
744 i->x() = rnd.getFloat(minVal, maxVal);
745 i->y() = rnd.getFloat(minVal, maxVal);
746 i->z() = rnd.getFloat(minVal, maxVal);
H A DglsRandomShaderCase.cpp188 float minVal = valueRange.getMin().component(compNdx).asFloat(); in init() local
196 dst[compNdx] = minVal + f * (maxVal-minVal); in init()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderGLSLstd450.cpp241 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
245 dst.move(i, Min(Max(x.Float(i), minVal.Float(i)), maxVal.Float(i))); in EmitExtGLSLstd450()
252 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
256 dst.move(i, Min(Max(x.Int(i), minVal.Int(i)), maxVal.Int(i))); in EmitExtGLSLstd450()
263 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
267 dst.move(i, Min(Max(x.UInt(i), minVal.UInt(i)), maxVal.UInt(i))); in EmitExtGLSLstd450()
958 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
962 auto clamp = NMin(NMax(x.Float(i), minVal.Float(i)), maxVal.Float(i)); in EmitExtGLSLstd450()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawNegativeViewportHeightTests.cpp744 int32_t minVal = 0; in genAxis() local
751 minVal = -kViewportMaxDim; in genAxis()
756 minVal = kFramebufferSize + 1; in genAxis()
760 const auto a = rnd.getInt(minVal, maxVal); in genAxis()
761 const auto b = rnd.getInt(minVal, maxVal); in genAxis()

Completed in 25 milliseconds

123