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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp387 string minStr; in genShaderSources() local
392 minStr = de::toString(minValue.asUint()); in genShaderSources()
397 minStr = de::toString(minValue.asInt()); in genShaderSources()
402 minStr = de::toString(minValue); in genShaderSources()
412 << " o_color = clamp(o_color + u_color, " << vecType << minStr << ", " << vecType << maxStr << ");\n" in genShaderSources()

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