Searched refs:minPatchesPerChunk (Results 1 - 1 of 1) sorted by relevance
/third_party/skia/src/gpu/tessellate/ |
H A D | StrokeHardwareTessellator.cpp | 64 int minPatchesPerChunk) in PatchWriter() 66 , fChunkBuilder(target, patchChunks, patchStride, minPatchesPerChunk) in PatchWriter() 709 int minPatchesPerChunk = strokePreallocCount + capPreallocCount; in prepare() local 716 minPatchesPerChunk); in prepare() 58 PatchWriter(PatchAttribs attribs, GrMeshDrawTarget* target, const SkMatrix& viewMatrix, float matrixMaxScale, GrVertexChunkArray* patchChunks, size_t patchStride, int minPatchesPerChunk) PatchWriter() argument
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