Home
last modified time | relevance | path

Searched refs:minInstancesPerChunk (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/tessellate/
H A DStrokeFixedCountTessellator.cpp40 int minInstancesPerChunk) in InstanceWriter()
42 , fChunkBuilder(target, patchChunks, instanceStride, minInstancesPerChunk) in InstanceWriter()
252 int minInstancesPerChunk = strokePreallocCount + capPreallocCount; in prepare() local
259 minInstancesPerChunk); in prepare()
34 InstanceWriter(PatchAttribs attribs, GrMeshDrawTarget* target, float matrixMaxScale, const SkMatrix& viewMatrix, GrVertexChunkArray* patchChunks, size_t instanceStride, int minInstancesPerChunk) InstanceWriter() argument

Completed in 3 milliseconds