/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | RenderPassEncoder.cpp | 164 float minDepth, in APISetViewport() 171 (isnan(x) || isnan(y) || isnan(width) || isnan(height) || isnan(minDepth) || in APISetViewport() 174 "minDepth: %f, maxDepth: %f) is NaN.", in APISetViewport() 175 x, y, width, height, minDepth, maxDepth); in APISetViewport() 191 DAWN_INVALID_IF(minDepth < 0 || minDepth > maxDepth || maxDepth > 1, in APISetViewport() 192 "Viewport minDepth (%f) and maxDepth (%f) are not in [0, 1] or " in APISetViewport() 193 "minDepth was " in APISetViewport() 195 minDepth, maxDepth); in APISetViewport() 203 cmd->minDepth in APISetViewport() 160 APISetViewport(float x, float y, float width, float height, float minDepth, float maxDepth) APISetViewport() argument [all...] |
H A D | RenderPassEncoder.h | 54 float minDepth,
|
H A D | Commands.h | 237 float x, y, width, height, minDepth, maxDepth; member
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 63 float minDepth; member 380 const float clampMin = de::min(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 381 const float clampMax = de::max(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 411 if (m_params.maxDepth < m_params.minDepth) in generateReferenceImage() 439 const float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minDepth; in generateReferenceImage() 517 m_params.minDepth, // float minDepth; in iterate() 721 if (m_params.minDepth > 1.0f || m_params.minDepth < 0.0f || m_params.maxDepth > 1.0f || m_params.maxDepth < 0.0f) in checkSupport() 774 const float minDepth in populateTestGroup() local [all...] |
H A D | vktDrawDepthClampTests.cpp | 61 float minDepth; member 103 0.0f, // minDepth 117 0.0f, // minDepth 131 0.0f, // minDepth 145 0.0f, // minDepth 159 0.0f, // minDepth 173 -1.5f, // minDepth 189 0.0f, // minDepth 206 0.0f, // minDepth 212 0.9f, // minDepth [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 63 float minDepth; member 380 const float clampMin = de::min(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 381 const float clampMax = de::max(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 411 if (m_params.maxDepth < m_params.minDepth) in generateReferenceImage() 439 const float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minDepth; in generateReferenceImage() 517 m_params.minDepth, // float minDepth; in iterate() 721 if (m_params.minDepth > 1.0f || m_params.minDepth < 0.0f || m_params.maxDepth > 1.0f || m_params.maxDepth < 0.0f) in checkSupport() 774 const float minDepth in populateTestGroup() local [all...] |
H A D | vktDrawDepthClampTests.cpp | 61 float minDepth; member 103 0.0f, // minDepth 117 0.0f, // minDepth 131 0.0f, // minDepth 145 0.0f, // minDepth 159 0.0f, // minDepth 173 -1.5f, // minDepth 189 0.0f, // minDepth 206 0.0f, // minDepth 212 0.9f, // minDepth [all...] |
/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_cs.c | 40 * pz = maxDepth - minDepth 48 data->f32[2] = (viewport->maxDepth - viewport->minDepth); in panvk_sysval_upload_viewport_scale() 58 * oz = minDepth 66 data->f32[2] = viewport->minDepth; in panvk_sysval_upload_viewport_offset()
|
H A D | panvk_vX_cs.c | 568 assert(viewport->minDepth >= 0.0f && viewport->minDepth <= 1.0f); in emit_viewport() 576 cfg.minimum_z = MIN2(viewport->minDepth, viewport->maxDepth); in emit_viewport() 577 cfg.maximum_z = MAX2(viewport->minDepth, viewport->maxDepth); in emit_viewport()
|
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | ViewportTests.cpp | 91 void TestViewportDepth(float minDepth, float maxDepth, bool doViewportCall = true) { in TestViewportDepth() argument 126 pass.SetViewport(0, 0, 3, 1, minDepth, maxDepth); in TestViewportDepth() 137 (maxDepth + minDepth) / 2, in TestViewportDepth() 138 minDepth, in TestViewportDepth()
|
/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | PixelProcessor.cpp | 122 state.minDepthClamp = min(viewport.minDepth, viewport.maxDepth); in update() 123 state.maxDepthClamp = max(viewport.minDepth, viewport.maxDepth); in update()
|
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | DynamicStateCommandValidationTests.cpp | 28 float minDepth, in TestViewportCall() 34 pass.SetViewport(x, y, width, height, minDepth, maxDepth); in TestViewportCall() 110 // Test to check that minDepth out of range [0, 1] is disallowed 120 // Test to check that minDepth out of range [0, 1] is disallowed 130 // Test to check that minDepth equal or greater than maxDepth is disallowed 23 TestViewportCall(bool success, float x, float y, float width, float height, float minDepth, float maxDepth) TestViewportCall() argument
|
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | GPURenderPassEncoder.cpp | 38 float minDepth, in setViewport() 40 enc_.SetViewport(x, y, width, height, minDepth, maxDepth); in setViewport() 33 setViewport(Napi::Env, float x, float y, float width, float height, float minDepth, float maxDepth) setViewport() argument
|
H A D | GPURenderPassEncoder.h | 42 float minDepth,
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 720 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 815 if (width == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 991 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 1005 mState.depth = 4 * mState.pageSizeZ * mState.minDepth; in prepareTexture() 1069 if (width >= mState.pageSizeX && height >= mState.pageSizeY && (mState.minDepth == 0 || depth >= mState.pageSizeZ)) in isInPageSizesRange()
|
H A D | gl4cSparseTextureTests.cpp | 1810 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 1824 mState.depth = 2 * mState.pageSizeZ * mState.minDepth; in prepareTexture() 1916 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 1965 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData() 2114 (mState.minDepth == 0 || depth >= mState.pageSizeZ)) in isInPageSizesRange() 2253 mState.minDepth, GL_TRUE); in verifyInvalidOperationErrors() 2309 (mState.minDepth % mState.pageSizeZ)) in verifyInvalidValueErrors() 2311 texPageCommitment(gl, target, format, texture, 0, 0, 0, mState.minDepth, mState.pageSizeX, mState.pageSizeY, in verifyInvalidValueErrors()
|
H A D | gl4cSparseTexture2Tests.cpp | 1061 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 1163 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData() 1636 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in UncommittedDepthStencil() 1757 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureDataExtended() 2015 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyAtomicOperations() 2764 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 2873 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData()
|
H A D | gl4cSparseTextureTests.hpp | 57 GLint minDepth; member
|
/third_party/node/deps/npm/node_modules/@npmcli/arborist/lib/arborist/ |
H A D | build-ideal-tree.js | 59 #minDepth = 0 70 // no minDepth check needed, this branch is only reached when we are in 78 if (item.depth < this.#minDepth) { 79 this.#minDepth = item.depth 87 depth = this.#deps[this.#minDepth] 89 this.#minDepth++
|
/third_party/icu/tools/cldr/cldr-to-icu/src/main/java/org/unicode/icu/tool/cldrtoicu/ |
H A D | IcuTextWriter.java | 114 private void closeLastPath(int minDepth, PrintWriter out) { in closeLastPath() argument 120 while (depth > minDepth) { in closeLastPath()
|
/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_util.c | 285 out->MinDepth = MIN2(in->minDepth, in->maxDepth); in dzn_translate_viewport() 286 out->MaxDepth = MAX2(in->maxDepth, in->minDepth); in dzn_translate_viewport()
|
/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_state_framebuffer.c | 689 vp->minDepth = range_min; in get_viewport_prescale() 726 ret = SVGA3D_SetZRange(svga->swc, vp->minDepth, vp->maxDepth); in emit_viewport() 731 svga->state.hw_clear.depthrange.zmin = vp->minDepth; in emit_viewport()
|
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglRenderTests.cpp | 152 const float minDepth = -1.0f; // \todo [pyry] Reference doesn't support Z clipping yet in randomizeDrawOp() local 185 position.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp() 211 p1.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp() 216 p2.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp()
|
/third_party/skia/src/gpu/vk/ |
H A D | GrVkMSAALoadManager.cpp | 155 viewport.minDepth = 0.0f; in loadMSAAFromResolve()
|
/third_party/mesa3d/src/virtio/venus-protocol/ |
H A D | vn_protocol_driver_structs.h | 588 size += vn_sizeof_float(&val->minDepth); in vn_sizeof_VkViewport() 600 vn_encode_float(enc, &val->minDepth); in vn_encode_VkViewport()
|