/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexVerifierUtil.cpp | 63 const float minA = normalizedCoords ? minN*float(dim) : minN; in computeNonNormalizedCoordBounds() local 65 const float minC = minA - computeFixedPointError(uvBits); in computeNonNormalizedCoordBounds()
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H A D | tcuTexCompareVerifier.cpp | 615 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); 625 if (isBilinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), Vec2(minB, maxB), cmpReference, result, isFixedPointDepth)) 1050 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); 1061 if (isBilinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), Vec2(minB, maxB), cmpReference, result, isFixedPointDepth)) 1246 const float minA = de::clamp((uBounds.x() - 0.5f) - float(i), 0.0f, 1.0f); 1252 if (isLinearCompareValid(sampler.compare, prec, depths, Vec2(minA, maxA), cmpReference, result, isFixedPointDepth))
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H A D | tcuTexLookupVerifier.cpp | 699 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local 707 if (isLinearRangeValid(prec, colorA, colorB, Vec2(minA, maxA), result)) in isLinearSampleResultValid() 762 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local 775 if (isBilinearRangeValid(prec, quad, Vec2(minA, maxA), Vec2(minB, maxB), searchStep, result)) in isLinearSampleResultValid() 838 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid() local 854 if (isTrilinearRangeValid(prec, quad0, quad1, Vec2(minA, maxA), Vec2(minB, maxB), Vec2(minC, maxC), searchStep, result)) in isLinearSampleResultValid() 1561 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); variable 1577 if (isBilinearRangeValid(prec, quad, Vec2(minA, maxA), Vec2(minB, maxB), searchStep, result))
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/d3d12/ |
H A D | CopySplitTests.cpp | 114 bool InclusiveRangesOverlap(uint32_t minA, uint32_t maxA, uint32_t minB, uint32_t maxB) { in InclusiveRangesOverlap() argument 115 return (minA <= minB && minB <= maxA) || (minB <= minA && minA <= maxB); in InclusiveRangesOverlap()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 8020 GLint minA; in Run() local 8021 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run() 8104 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run() 8110 { // bind_seq == bindrangesize || 2*bufsize[i][1] < minA in Run()
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H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 7495 GLint minA; in Run() local 7496 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run() 7576 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run() 7582 { // bind_seq == bindrangesize || 2*bufsize[i][1] < minA in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderStorageBufferObjectTests.cpp | 7658 GLint minA; in Run() local 7659 glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &minA); in Run() 7744 else if (bind_seq == bindrangeoffset && 2 * bufsize[i][1] >= minA) in Run() 7750 { // bind_seq == bindrangesize || 2*bufsize[i][1] < minA in Run()
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