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Searched refs:mid1 (Results 1 - 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderAlgorithmTests.cpp175 << " mediump float mid1 = m + vsf;" in init()
177 << " if (sextant == 0) res = vec3(v, mid1, m);" in init()
179 << " else if (sextant == 2) res = vec3(m, v, mid1);" in init()
181 << " else if (sextant == 4) res = vec3(mid1, m, v);" in init()
198 float mid1 = m + vsf; in init()
200 if (sextant == 0) rgb = Vec3(v, mid1, m); in init()
202 else if (sextant == 2) rgb = Vec3(m, v, mid1); in init()
204 else if (sextant == 4) rgb = Vec3(mid1, m, v); in init()
/third_party/skia/src/core/
H A DSkStroke.cpp590 int mid1 = (1 + (2 >> outer2)) >> outer1; in cubic_in_line()
591 SkASSERT(mid1 >= 0 && mid1 <= 2); in cubic_in_line()
592 SkASSERT(outer1 != mid1 && outer2 != mid1); in cubic_in_line()
593 int mid2 = outer1 ^ outer2 ^ mid1; in cubic_in_line()
595 SkASSERT(mid2 != outer1 && mid2 != outer2 && mid2 != mid1); in cubic_in_line()
596 SkASSERT(((1 << outer1) | (1 << outer2) | (1 << mid1) | (1 << mid2)) == 0x0f); in cubic_in_line()
598 return pt_to_line(cubic[mid1], cubic[outer1], cubic[outer2]) <= lineSlop in cubic_in_line()
/third_party/mesa3d/src/util/
H A Dsoftfloat.c799 uint64_t z0, mid1, z64, mid; in _mesa_softfloat_mul_f64_to_f128_m() local
806 mid1 = (uint64_t) a32 * b0; in _mesa_softfloat_mul_f64_to_f128_m()
807 mid = mid1 + (uint64_t) a0 * b32; in _mesa_softfloat_mul_f64_to_f128_m()
809 z64 += (uint64_t) (mid < mid1) << 32 | mid >> 32; in _mesa_softfloat_mul_f64_to_f128_m()
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.cpp283 TriangleVertex mid1; in clipTriangleOneVertex() local
290 TriangleVertex& middle = mid1; in clipTriangleOneVertex()
337 // gen quad (v1) -> mid1 -> mid2 -> (v2) in clipTriangleOneVertex()
339 clippedEdges.push_back(mid1); in clipTriangleOneVertex()
357 TriangleVertex mid1; in clipTriangleTwoVertices() local
365 TriangleVertex& middle = mid1; in clipTriangleTwoVertices()
412 // gen triangle (v0) -> mid1 -> mid2 in clipTriangleTwoVertices()
414 clippedEdges.push_back(mid1); in clipTriangleTwoVertices()
421 clippedEdges.push_back(mid1); in clipTriangleTwoVertices()
/third_party/skia/tests/
H A DPathOpsAngleIdeas.cpp798 SkDPoint mid1 = q1.ptAtT(0.5);
799 SkDVector m1 = mid1 - q1[0];

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