/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectPipelineInteractionTests.cpp | 131 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; in iterate() local 488 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 501 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader2, *tescShader, *teseShader, *geomShader, *fragShader2, taskSupported, meshSupported); in iterate() 509 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 515 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader3, *tescShader, *teseShader, *geomShader, *fragShader3, taskSupported, meshSupported); in iterate() 523 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader2, *tescShader, *teseShader, *geomShader, *fragShader2, taskSupported, meshSupported); in iterate() 528 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 534 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 539 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 563 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 829 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; iterate() local [all...] |
H A D | vktShaderObjectBindingTests.cpp | 204 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; in iterate() local 346 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *passThroughGeomShader, *fragShader, taskSupported, meshSupported); in iterate() 356 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 381 if (meshSupported) { in iterate() 412 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 435 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 449 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate()
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H A D | vktShaderObjectPerformanceTests.cpp | 324 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; in iterate() local 612 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 618 vk::bindGraphicsShaders(vk, *cmdBuffer, refShaders[0], refShaders[2], refShaders[3], refShaders[4], refShaders[1], taskSupported, meshSupported); in iterate() 625 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 636 vk::bindGraphicsShaders(vk, *cmdBuffer, refShaders[0], refShaders[2], refShaders[3], refShaders[4], refShaders[1], taskSupported, meshSupported); in iterate()
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H A D | vktShaderObjectMiscTests.cpp | 127 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; in iterate() local 309 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported); in iterate() 1147 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; 1502 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); 2128 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; 2191 vk::bindGraphicsShaders(vk, *cmdBuffer, shaders[0], shaders[1], shaders[2], shaders[3], shaders[4], taskSupported, meshSupported); 2433 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; 2484 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported);
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H A D | vktShaderObjectLinkTests.cpp | 188 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; in iterate() local 457 vk::bindGraphicsShaders(vk, *cmdBuffer, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, taskSupported, meshSupported); in iterate() 472 meshSupported); in iterate()
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H A D | vktShaderObjectRenderingTests.cpp | 563 const bool meshSupported = m_context.getMeshShaderFeatures().meshShader; in iterate() local 661 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported); in iterate() 712 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported); in iterate()
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