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Searched refs:memoryAllocator (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkMemory.cpp53 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
154 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
167 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
236 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
246 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
260 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
296 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
311 GrVkMemoryAllocator* allocator = gpu->memoryAllocator();
H A DGrVkGpu.cpp183 sk_sp<GrVkMemoryAllocator> memoryAllocator = backendContext.fMemoryAllocator; in Make() local
184 if (!memoryAllocator) { in Make()
186 memoryAllocator = GrVkAMDMemoryAllocator::Make(backendContext.fInstance, in Make()
192 if (!memoryAllocator) { in Make()
210 std::move(memoryAllocator), in Make()
224 sk_sp<GrVkMemoryAllocator> memoryAllocator, in GrVkGpu()
228 , fMemoryAllocator(std::move(memoryAllocator)) in GrVkGpu()
221 GrVkGpu(GrDirectContext* direct, const GrVkBackendContext& backendContext, sk_sp<GrVkCaps> caps, sk_sp<const GrVkInterface> interface, uint32_t instanceVersion, uint32_t physicalDeviceVersion, sk_sp<GrVkMemoryAllocator> memoryAllocator, sk_sp<GrVkMemoryAllocator> memoryAllocatorCacheImage) GrVkGpu() argument
H A DGrVkGpu.h63 GrVkMemoryAllocator* memoryAllocator() const { return fMemoryAllocator.get(); } in memoryAllocator() function in GrVkGpu
/third_party/skia/src/gpu/d3d/
H A DGrD3DTextureResource.cpp47 info->fResource = gpu->memoryAllocator()->createResource( in InitTextureResourceInfo()
H A DGrD3DBuffer.cpp58 gr_cp<ID3D12Resource> resource = gpu->memoryAllocator()->createResource( in make_d3d_buffer()
H A DGrD3DTexture.cpp116 info.fResource = gpu->memoryAllocator()->createAliasingResource(info.fAlloc, 0, &newDesc, in MakeAliasingTexture()
H A DGrD3DGpu.cpp44 sk_sp<GrD3DMemoryAllocator> memoryAllocator = backendContext.fMemoryAllocator; in Make() local
45 if (!memoryAllocator) { in Make()
47 memoryAllocator = GrD3DAMDMemoryAllocator::Make( in Make()
50 if (!memoryAllocator) { in Make()
55 return sk_sp<GrGpu>(new GrD3DGpu(direct, contextOptions, backendContext, memoryAllocator)); in Make()
H A DGrD3DGpu.h45 GrD3DMemoryAllocator* memoryAllocator() const { return fMemoryAllocator.get(); } in memoryAllocator() function in GrD3DGpu

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