/third_party/mesa3d/src/mesa/main/ |
H A D | externalobjects.c | 119 struct gl_memory_object *memObj) in _mesa_delete_memory_object() 122 if (memObj->memory) in _mesa_delete_memory_object() 123 screen->memobj_destroy(screen, memObj->memory); in _mesa_delete_memory_object() 124 FREE(memObj); in _mesa_delete_memory_object() 210 struct gl_memory_object *memObj; in _mesa_CreateMemoryObjectsEXT() local 213 memObj = memoryobj_alloc(ctx, memoryObjects[i]); in _mesa_CreateMemoryObjectsEXT() 214 if (!memObj) { in _mesa_CreateMemoryObjectsEXT() 223 memObj, true); in _mesa_CreateMemoryObjectsEXT() 236 struct gl_memory_object *memObj; in _mesa_MemoryObjectParameterivEXT() local 245 memObj in _mesa_MemoryObjectParameterivEXT() 118 _mesa_delete_memory_object(struct gl_context *ctx, struct gl_memory_object *memObj) _mesa_delete_memory_object() argument 276 struct gl_memory_object *memObj; _mesa_GetMemoryObjectParameterivEXT() local 314 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); lookup_memory_object_err() local 337 struct gl_memory_object *memObj; texstorage_memory() local 381 struct gl_memory_object *memObj; texstorage_memory_ms() local 413 struct gl_memory_object *memObj; texturestorage_memory() local 457 struct gl_memory_object *memObj; texturestorage_memory_ms() local 1063 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); _mesa_ImportMemoryFdEXT() local 1094 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); _mesa_ImportMemoryWin32HandleEXT() local 1125 struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory); _mesa_ImportMemoryWin32NameEXT() local [all...] |
H A D | texstorage.c | 273 struct gl_memory_object *memObj, in tex_storage_error_check() 279 const char* suffix = dsa ? (memObj ? "tureMem" : "ture") : in tex_storage_error_check() 280 (memObj ? "Mem" : ""); in tex_storage_error_check() 438 struct gl_memory_object *memObj, GLenum target, in texture_storage() 445 const char* suffix = dsa ? (memObj ? "tureMem" : "ture") : in texture_storage() 446 (memObj ? "Mem" : ""); in texture_storage() 451 if (tex_storage_error_check(ctx, texObj, memObj, dims, target, levels, in texture_storage() 515 if (memObj) { in texture_storage() 516 if (!st_SetTextureStorageForMemoryObject(ctx, texObj, memObj, in texture_storage() 847 struct gl_memory_object *memObj, in _mesa_texture_storage_memory() 271 tex_storage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool dsa) tex_storage_error_check() argument 436 texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset, bool dsa, bool no_error) texture_storage() argument 845 _mesa_texture_storage_memory(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset, bool dsa) _mesa_texture_storage_memory() argument [all...] |
H A D | texstorage.h | 68 struct gl_memory_object *memObj,
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H A D | shared.c | 316 struct gl_memory_object *memObj = (struct gl_memory_object *) data; in delete_memory_object_cb() local 318 _mesa_delete_memory_object(ctx, memObj); in delete_memory_object_cb()
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H A D | teximage.h | 243 struct gl_memory_object *memObj,
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H A D | bufferobj.c | 264 struct gl_memory_object *memObj, in bufferobj_data() 342 if (memObj) { in bufferobj_data() 344 memObj->memory, in bufferobj_data() 407 struct gl_memory_object *memObj, in bufferobj_data_mem() 412 return bufferobj_data(ctx, target, size, NULL, memObj, offset, usage, GL_DYNAMIC_STORAGE_BIT, bufObj); in bufferobj_data_mem() 2196 struct gl_memory_object *memObj, GLenum target, in buffer_storage() 2211 if (memObj) { in buffer_storage() 2212 res = bufferobj_data_mem(ctx, target, size, memObj, offset, in buffer_storage() 2243 struct gl_memory_object *memObj = NULL; in inlined_buffer_storage() local 2262 memObj in inlined_buffer_storage() 260 bufferobj_data(struct gl_context *ctx, GLenum target, GLsizeiptrARB size, const void *data, struct gl_memory_object *memObj, GLuint64 offset, GLenum usage, GLbitfield storageFlags, struct gl_buffer_object *obj) bufferobj_data() argument 404 bufferobj_data_mem(struct gl_context *ctx, GLenum target, GLsizeiptrARB size, struct gl_memory_object *memObj, GLuint64 offset, GLenum usage, struct gl_buffer_object *bufObj) bufferobj_data_mem() argument 2195 buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj, struct gl_memory_object *memObj, GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags, GLuint64 offset, const char *func) buffer_storage() argument [all...] |
H A D | teximage.c | 6736 struct gl_memory_object *memObj, in texture_image_multisample() 6886 if (memObj) { in texture_image_multisample() 6888 memObj, 1, width, in texture_image_multisample() 7092 struct gl_memory_object *memObj, in _mesa_texture_storage_ms_memory() 7099 assert(memObj); in _mesa_texture_storage_ms_memory() 7101 texture_image_multisample(ctx, dims, texObj, memObj, target, samples, in _mesa_texture_storage_ms_memory() 6734 texture_image_multisample(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations, GLboolean immutable, GLuint64 offset, const char *func) texture_image_multisample() argument 7090 _mesa_texture_storage_ms_memory(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint64 offset, const char* func) _mesa_texture_storage_ms_memory() argument
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_texture.h | 116 struct gl_memory_object *memObj,
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H A D | st_cb_texture.c | 3114 struct gl_memory_object *memObj, in st_texture_create_from_memory() 3155 if (memObj->TextureTiling == GL_LINEAR_TILING_EXT) in st_texture_create_from_memory() 3161 newtex = screen->resource_from_memobj(screen, &pt, memObj->memory, offset); in st_texture_create_from_memory() 3179 struct gl_memory_object *memObj, in st_texture_storage() 3200 if (memObj) { in st_texture_storage() 3201 memObj->TextureTiling = texObj->TextureTiling; in st_texture_storage() 3240 if (memObj) { in st_texture_storage() 3242 memObj, in st_texture_storage() 3513 struct gl_memory_object *memObj, in st_SetTextureStorageForMemoryObject() 3520 memObj, offse in st_SetTextureStorageForMemoryObject() 3113 st_texture_create_from_memory(struct st_context *st, struct gl_memory_object *memObj, GLuint64 offset, enum pipe_texture_target target, enum pipe_format format, GLuint last_level, GLuint width0, GLuint height0, GLuint depth0, GLuint layers, GLuint nr_samples, GLuint bind) st_texture_create_from_memory() argument 3175 st_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, struct gl_memory_object *memObj, GLuint64 offset) st_texture_storage() argument 3511 st_SetTextureStorageForMemoryObject(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset) st_SetTextureStorageForMemoryObject() argument [all...] |