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Searched refs:maxz (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_offset.c99 union fi maxz; in do_offset_tri() local
100 maxz.f = MAX3(fabs(v0[2]), fabs(v1[2]), fabs(v2[2])); in do_offset_tri()
102 maxz.ui &= 0xff << 23; in do_offset_tri()
103 maxz.i -= 23 << 23; in do_offset_tri()
107 maxz.i = MAX2(maxz.i, 0); in do_offset_tri()
109 bias = offset->units * maxz.f; in do_offset_tri()
/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_state.c671 float minz, maxz; in agx_upload_viewport_scissor() local
672 util_viewport_zmin_zmax(vp, false, &minz, &maxz); in agx_upload_viewport_scissor()
689 cfg.scale_z = maxz - minz; in agx_upload_viewport_scissor()
702 cfg.max_z = maxz; in agx_upload_viewport_scissor()
/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c612 const float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, sview->base.u.tex.first_level); in compute_lambda_3d_explicit_gradients() local
613 const float rho = MAX3(maxx, maxy, maxz); in compute_lambda_3d_explicit_gradients()
645 const float maxz = MAX2(dpdx, dpdy); in compute_lambda_cube_explicit_gradients() local
646 const float rho = MAX3(maxx, maxy, maxz) * u_minify(texture->width0, sview->base.u.tex.first_level) / 2.0f; in compute_lambda_cube_explicit_gradients()
/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_cmdstream.c742 float maxz = (vp->translate[2] + fabsf(vp->scale[2])); in panfrost_emit_viewport() local
771 batch->maximum_z = rast->depth_clip_far ? maxz : +INFINITY; in panfrost_emit_viewport()

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