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Help
Searched
refs:max_ip
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/kernel/
H
A
D
vc4_validate_shaders.c
49
/* IP at the end of the BO, do not read shader[
max_ip
] */
50
uint32_t
max_ip
;
member
631
for (ip = 0; ip < validation_state->
max_ip
; ip++) {
in vc4_validate_branches()
641
* finished. validation_state->
max_ip
is the
in vc4_validate_branches()
645
validation_state->
max_ip
= ip + 3;
in vc4_validate_branches()
680
if (branch_target_ip >= validation_state->
max_ip
) {
in vc4_validate_branches()
683
validation_state->
max_ip
);
in vc4_validate_branches()
691
if (after_delay_ip >= validation_state->
max_ip
) {
in vc4_validate_branches()
694
ip, after_delay_ip, validation_state->
max_ip
);
in vc4_validate_branches()
701
if (max_branch_target > validation_state->
max_ip
in vc4_validate_branches()
[all...]
/third_party/mesa3d/src/broadcom/compiler/
H
A
D
vir.c
1059
int
max_ip
= 0;
in vir_get_max_temps()
local
1061
max_ip
++;
in vir_get_max_temps()
1063
uint32_t *pressure = rzalloc_array(NULL, uint32_t,
max_ip
);
in vir_get_max_temps()
1067
i <
max_ip
); i++) {
in vir_get_max_temps()
1068
if (i >
max_ip
)
in vir_get_max_temps()
1075
for (int i = 0; i <
max_ip
; i++)
in vir_get_max_temps()
Completed in 5 milliseconds