Searched refs:maxShaderStorageBufferBindings (Results 1 - 15 of 15) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 224 GLint maxShaderStorageBufferBindings = 0; in get_integeri_v() local 239 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integeri_v() 241 ctx.glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, maxShaderStorageBufferBindings, &data); in get_integeri_v() 250 GLint maxShaderStorageBufferBindings = 0; in get_integer64i_v() local 265 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integer64i_v() 267 ctx.glGetInteger64i_v(GL_SHADER_STORAGE_BUFFER_START, maxShaderStorageBufferBindings, &data); in get_integer64i_v() 269 ctx.glGetInteger64i_v(GL_SHADER_STORAGE_BUFFER_SIZE, maxShaderStorageBufferBindings, &data); in get_integer64i_v()
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H A D | es31fSSBOLayoutCase.cpp | 1283 glw::GLint maxShaderStorageBufferBindings; in generateComputeShader() local 1288 gl.getIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in generateComputeShader() 1311 if (bindingPoint > maxShaderStorageBufferBindings) in generateComputeShader()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Caps.h | 302 GLint maxShaderStorageBufferBindings = 0; member
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H A D | Compiler.cpp | 220 mResources.MaxShaderStorageBufferBindings = caps.maxShaderStorageBufferBindings; in Compiler()
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H A D | Caps.cpp | 1126 caps.maxShaderStorageBufferBindings = 4; in GenerateMinimumCaps()
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H A D | validationES3.cpp | 2122 if (index >= static_cast<GLuint>(caps.maxShaderStorageBufferBindings)) in ValidateBindBufferCommon() 3177 if (index >= static_cast<GLuint>(caps.maxShaderStorageBufferBindings)) in ValidateIndexedStateQuery()
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H A D | Context.cpp | 503 for (int i = 0; i < mState.mCaps.maxShaderStorageBufferBindings; i++) in initializeDefaultResources() 1899 *params = mState.mCaps.maxShaderStorageBufferBindings; in getIntegervImpl() 3808 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderStorageBufferBindings, in initCaps()
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H A D | State.cpp | 506 mShaderStorageBuffers.resize(mCaps.maxShaderStorageBufferBindings); in initialize()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluStateReset.cpp | 478 int maxShaderStorageBufferBindings = 0; in resetStateES() local 479 gl.getIntegerv (GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in resetStateES() 482 for (int ndx = 0; ndx < maxShaderStorageBufferBindings; ndx++) in resetStateES()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderStorageBufferObjectTests.cpp | 734 GLint maxShaderStorageBufferBindings = 0; in Run() local 735 glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in Run() 743 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run() 754 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run() 780 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run() 851 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 737 GLint maxShaderStorageBufferBindings = 0; in Run() local 738 glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in Run() 743 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run() 754 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run() 779 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run() 850 for (GLint i = 0; i < maxShaderStorageBufferBindings; ++i) in Run()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_caps_utils.cpp | 765 mNativeCaps.maxShaderStorageBufferBindings = LimitToInt(maxCombinedStorageBuffers); in ensureCapsInitialized()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | renderer11_utils.cpp | 992 caps->maxShaderStorageBufferBindings = caps->maxCombinedShaderOutputResources; in SetUAVRelatedResourceLimits()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | renderergl_utils.cpp | 1173 caps->maxShaderStorageBufferBindings = in GenerateCaps()
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H A D | StateManagerGL.cpp | 170 rendererCaps.maxShaderStorageBufferBindings); in mLocalDirtyBits()
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