Searched refs:maxScalars (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgUtils.hpp | 48 VariableType computeRandomType (GeneratorState& state, int maxScalars);
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H A D | rsgExpression.cpp | 705 const int maxScalars = 4; // We don't have to be able to assign this value to anywhere in ConstructorOp() local 706 m_valueRange = ValueRange(computeRandomType(state, maxScalars)); in ConstructorOp() 848 int maxScalars = state.getShaderParameters().maxCombinedVariableScalars - state.getVariableManager().getNumAllocatedScalars(); in AssignOp() local 849 bool useRandomRange = !state.getVariableManager().hasEntry<IsWritableEntry>() || ((maxScalars > 0) && getWeightedBool(state.getRandom(), 0.1f)); in AssignOp() 853 DE_ASSERT(maxScalars > 0); in AssignOp() 854 m_valueRange = ValueRange(computeRandomType(state, maxScalars)); in AssignOp() 1112 int maxScalars = state.getShaderParameters().maxCombinedVariableScalars - state.getVariableManager().getNumAllocatedScalars(); in VariableRead() local 1113 bool useRandomRange = !state.getVariableManager().hasEntry(filter) || ((maxScalars > 0) && getWeightedBool(state.getRandom(), 0.5f)); in VariableRead() 1118 DE_ASSERT(maxScalars > 0); in VariableRead() 1119 ValueRange newVarRange(computeRandomType(state, maxScalars)); in VariableRead() [all...] |
H A D | rsgUtils.cpp | 153 VariableType computeRandomType (GeneratorState& state, int maxScalars) in computeRandomType() argument 155 DE_ASSERT(maxScalars >= 1); in computeRandomType() 176 return VariableType(baseType, state.getRandom().getInt(minVecLength, de::min(maxScalars, maxVecLength))); in computeRandomType()
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