Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:maxFrameLag
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/tools/gpu/
H
A
D
TestContext.h
40
bool getMaxGpuFrameLag(int *
maxFrameLag
) const {
in getMaxGpuFrameLag()
44
*
maxFrameLag
= kMaxFrameLag;
in getMaxGpuFrameLag()
/third_party/skia/bench/
H
A
D
nanobench.cpp
248
bool needsFrameTiming(int*
maxFrameLag
) const override {
249
if (!this->contextInfo.testContext()->getMaxGpuFrameLag(
maxFrameLag
)) {
251
*
maxFrameLag
= FLAGS_gpuFrameLag;
1308
int
maxFrameLag
;
local
1309
int loops = target->needsFrameTiming(&
maxFrameLag
)
1310
? setup_gpu_bench(target, bench.get(),
maxFrameLag
)
Completed in 3 milliseconds