Searched refs:matrix_rotate (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | matrix.c | 619 matrix_rotate(struct gl_matrix_stack *stack, GLfloat angle, in matrix_rotate() function 650 matrix_rotate(ctx->CurrentStack, angle, x, y, z, "glRotatef"); in _mesa_Rotatef() 663 matrix_rotate(stack, angle, x, y, z, "glMatrixRotatefEXT"); in _mesa_MatrixRotatefEXT()
|
Completed in 2 milliseconds