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Searched refs:matTypeName (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp1161 const char* matTypeName = getDataTypeName(matType); in init() local
1167 string baseName = string(inTypeList[inTypeNdx].name) + "_" + precName + "_" + matTypeName + "_"; in init()
1188 string vecMatName = string(inTypeList[inTypeNdx].name) + "_" + precName + "_" + getDataTypeName(vecType) + "_" + matTypeName; in init()
1197 opGroup->addChild(new ShaderMatrixCase(m_context, (baseName + matTypeName + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, true)); in init()
1198 opGroup->addChild(new ShaderMatrixCase(m_context, (baseName + matTypeName + "_fragment").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, false)); in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp2079 const char* matTypeName = getDataTypeName(matType); in init() local
2085 string baseName = string(precName) + "_" + matTypeName + "_"; in init()
2108 string vecMatName = string(precName) + "_" + getDataTypeName(rowVecType) + "_" + matTypeName; in init()
2128 inGroup->addChild(new ShaderMatrixCase(m_testCtx, (baseName + matTypeName + "_vertex").c_str(), matIn, otherMatIn, op, true)); in init()
2129 inGroup->addChild(new ShaderMatrixCase(m_testCtx, (baseName + matTypeName + "_fragment").c_str(), matIn, otherMatIn, op, false)); in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp1889 const char* matTypeName = getDataTypeName(matType); in init() local
1895 string baseName = string(precName) + "_" + matTypeName + "_"; in init()
1918 string vecMatName = string(precName) + "_" + getDataTypeName(rowVecType) + "_" + matTypeName; in init()
1938 inGroup->addChild(new ShaderMatrixCase(m_context, (baseName + matTypeName + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, true)); in init()
1939 inGroup->addChild(new ShaderMatrixCase(m_context, (baseName + matTypeName + "_fragment").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, false)); in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp2061 const char* matTypeName = getDataTypeName(matType); in init() local
2067 string baseName = string(precName) + "_" + matTypeName + "_"; in init()
2090 string vecMatName = string(precName) + "_" + getDataTypeName(rowVecType) + "_" + matTypeName; in init()
2110 inGroup->addChild(new ShaderMatrixCase(m_testCtx, (baseName + matTypeName + "_vertex").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, true)); in init()
2111 inGroup->addChild(new ShaderMatrixCase(m_testCtx, (baseName + matTypeName + "_fragment").c_str(), "Matrix-matrix case", matIn, otherMatIn, op, false)); in init()

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