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Searched refs:map_data (Results 1 - 11 of 11) sorted by relevance

/third_party/mesa3d/src/gbm/main/
H A Dgbm.c606 * \param map_data Returned opaque ptr for the mapped region
618 uint32_t flags, uint32_t *stride, void **map_data) in gbm_bo_map()
620 if (!bo || width == 0 || height == 0 || !stride || !map_data) { in gbm_bo_map()
626 flags, stride, map_data); in gbm_bo_map()
636 * \param map_data opaque ptr returned from prior gbm_bo_map
639 gbm_bo_unmap(struct gbm_bo *bo, void *map_data) in gbm_bo_unmap() argument
641 bo->gbm->v0.bo_unmap(bo, map_data); in gbm_bo_unmap()
615 gbm_bo_map(struct gbm_bo *bo, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t flags, uint32_t *stride, void **map_data) gbm_bo_map() argument
H A Dgbm_backend_abi.h132 void **map_data);
133 void (*bo_unmap)(struct gbm_bo *bo, void *map_data);
H A Dgbm.h362 uint32_t flags, uint32_t *stride, void **map_data);
365 gbm_bo_unmap(struct gbm_bo *bo, void *map_data);
H A Dgbm_abi_check.c80 void **map_data);
81 void (*bo_unmap)(struct gbm_bo *bo, void *map_data);
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp545 ivec4* map_data = (ivec4*)glMapBufferRange(output_buffer_type, 0, kSize * 4 * 4, GL_MAP_READ_BIT); in Run() local
548 if (!Equal(map_data[i], expected_result[i])) in Run()
551 << tcu::TestLog::Message << "Returned value is: (" << map_data[i][0] << " " << map_data[i][1] << " " in Run()
552 << map_data[i][2] << " " << map_data[i][3] << "). Expected value is: (" << expected_result[i][0] in Run()
H A Des31cShaderImageLoadStoreTests.cpp206 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) in CompareValues() argument
210 if (!Equal(map_data[i], expected_value, internalformat)) in CompareValues()
213 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) in CompareValues()
221 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, in CompareValues() argument
230 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) in CompareValues()
1147 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in Write() local
1150 if (!Equal(map_data[i], expected_value, internalformat)) in Write()
1153 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) in Write()
1273 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in WriteCS() local
1276 if (!Equal(map_data[ in WriteCS()
1433 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
1571 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); ReadCS() local
1690 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
1885 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local
2124 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local
2378 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
2591 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
3675 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
3779 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); Run() local
3876 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4128 vec4* map_data = Run() local
4239 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); Run() local
4333 vec4* map_data = Run() local
4460 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); Run() local
4568 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4651 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4744 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4829 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4921 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
5010 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp212 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) in CompareValues() argument
216 if (!Equal(map_data[i], expected_value, internalformat)) in CompareValues()
219 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() in CompareValues()
227 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, in CompareValues() argument
236 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() in CompareValues()
1181 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in Write() local
1184 if (!Equal(map_data[i], expected_value, internalformat)) in Write()
1187 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() in Write()
1307 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in WriteCS() local
1310 if (!Equal(map_data[ in WriteCS()
1468 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
1606 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); ReadCS() local
1726 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
1921 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local
2163 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local
2416 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
2629 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local
3724 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
3828 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); Run() local
3925 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4178 vec4* map_data = Run() local
4271 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); Run() local
4365 vec4* map_data = Run() local
4490 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); Run() local
4598 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4682 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4776 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4861 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
4954 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
5044 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local
[all...]
/third_party/ffmpeg/libavutil/
H A Dhwcontext_d3d11va.c406 uint8_t *map_data[4]; in d3d11va_transfer_data() local
438 fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map); in d3d11va_transfer_data()
440 av_image_copy(dst->data, dst->linesize, (const uint8_t **)map_data, map_linesize, in d3d11va_transfer_data()
450 fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map); in d3d11va_transfer_data()
452 av_image_copy(map_data, map_linesize, (const uint8_t **)src->data, src->linesize, in d3d11va_transfer_data()
/third_party/mesa3d/src/gbm/backends/dri/
H A Dgbm_dri.c1282 uint32_t flags, uint32_t *stride, void **map_data) in gbm_dri_bo_map()
1289 *map_data = (char *)bo->map + (bo->base.v0.stride * y) + (x * 4); in gbm_dri_bo_map()
1291 return *map_data; in gbm_dri_bo_map()
1309 map_data); in gbm_dri_bo_map()
1313 gbm_dri_bo_unmap(struct gbm_bo *_bo, void *map_data) in gbm_dri_bo_unmap() argument
1320 assert(map_data >= bo->map); in gbm_dri_bo_unmap()
1321 assert(map_data < (bo->map + bo->size)); in gbm_dri_bo_unmap()
1329 dri->image->unmapImage(dri->context, bo->image, map_data); in gbm_dri_bo_unmap()
1279 gbm_dri_bo_map(struct gbm_bo *_bo, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t flags, uint32_t *stride, void **map_data) gbm_dri_bo_map() argument
/third_party/ffmpeg/libavfilter/
H A Dvf_fieldmatch.c105 uint8_t *map_data[4]; member
499 uint8_t *mapp = fm->map_data[plane]; in compare_fields()
944 if ((ret = av_image_alloc(fm->map_data, fm->map_linesize, w, h, inlink->format, 32)) < 0 || in config_input()
1017 av_freep(&fm->map_data[0]); in fieldmatch_uninit()
/third_party/node/deps/v8/src/compiler/
H A Dheap-refs.cc774 ObjectData* map_data = map(); in GetMapInstanceType() local
775 if (map_data->should_access_heap()) { in GetMapInstanceType()
776 return Handle<Map>::cast(map_data->object())->instance_type(); in GetMapInstanceType()
778 return map_data->AsMap()->instance_type(); in GetMapInstanceType()

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