/third_party/mesa3d/src/gbm/main/ |
H A D | gbm.c | 606 * \param map_data Returned opaque ptr for the mapped region 618 uint32_t flags, uint32_t *stride, void **map_data) in gbm_bo_map() 620 if (!bo || width == 0 || height == 0 || !stride || !map_data) { in gbm_bo_map() 626 flags, stride, map_data); in gbm_bo_map() 636 * \param map_data opaque ptr returned from prior gbm_bo_map 639 gbm_bo_unmap(struct gbm_bo *bo, void *map_data) in gbm_bo_unmap() argument 641 bo->gbm->v0.bo_unmap(bo, map_data); in gbm_bo_unmap() 615 gbm_bo_map(struct gbm_bo *bo, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t flags, uint32_t *stride, void **map_data) gbm_bo_map() argument
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H A D | gbm_backend_abi.h | 132 void **map_data); 133 void (*bo_unmap)(struct gbm_bo *bo, void *map_data);
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H A D | gbm.h | 362 uint32_t flags, uint32_t *stride, void **map_data); 365 gbm_bo_unmap(struct gbm_bo *bo, void *map_data);
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H A D | gbm_abi_check.c | 80 void **map_data); 81 void (*bo_unmap)(struct gbm_bo *bo, void *map_data);
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 545 ivec4* map_data = (ivec4*)glMapBufferRange(output_buffer_type, 0, kSize * 4 * 4, GL_MAP_READ_BIT); in Run() local 548 if (!Equal(map_data[i], expected_result[i])) in Run() 551 << tcu::TestLog::Message << "Returned value is: (" << map_data[i][0] << " " << map_data[i][1] << " " in Run() 552 << map_data[i][2] << " " << map_data[i][3] << "). Expected value is: (" << expected_result[i][0] in Run()
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H A D | es31cShaderImageLoadStoreTests.cpp | 206 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) in CompareValues() argument 210 if (!Equal(map_data[i], expected_value, internalformat)) in CompareValues() 213 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) in CompareValues() 221 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, in CompareValues() argument 230 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) in CompareValues() 1147 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in Write() local 1150 if (!Equal(map_data[i], expected_value, internalformat)) in Write() 1153 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) in Write() 1273 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in WriteCS() local 1276 if (!Equal(map_data[ in WriteCS() 1433 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 1571 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); ReadCS() local 1690 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 1885 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local 2124 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local 2378 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 2591 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 3675 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 3779 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); Run() local 3876 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4128 vec4* map_data = Run() local 4239 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); Run() local 4333 vec4* map_data = Run() local 4460 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); Run() local 4568 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4651 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4744 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4829 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4921 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 5010 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 212 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) in CompareValues() argument 216 if (!Equal(map_data[i], expected_value, internalformat)) in CompareValues() 219 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() in CompareValues() 227 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, in CompareValues() argument 236 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() in CompareValues() 1181 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in Write() local 1184 if (!Equal(map_data[i], expected_value, internalformat)) in Write() 1187 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() in Write() 1307 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); in WriteCS() local 1310 if (!Equal(map_data[ in WriteCS() 1468 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 1606 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); ReadCS() local 1726 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 1921 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local 2163 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Write() local 2416 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 2629 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Read() local 3724 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 3828 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); Run() local 3925 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4178 vec4* map_data = Run() local 4271 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); Run() local 4365 vec4* map_data = Run() local 4490 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); Run() local 4598 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4682 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4776 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4861 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 4954 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local 5044 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); Run() local [all...] |
/third_party/ffmpeg/libavutil/ |
H A D | hwcontext_d3d11va.c | 406 uint8_t *map_data[4]; in d3d11va_transfer_data() local 438 fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map); in d3d11va_transfer_data() 440 av_image_copy(dst->data, dst->linesize, (const uint8_t **)map_data, map_linesize, in d3d11va_transfer_data() 450 fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map); in d3d11va_transfer_data() 452 av_image_copy(map_data, map_linesize, (const uint8_t **)src->data, src->linesize, in d3d11va_transfer_data()
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/third_party/mesa3d/src/gbm/backends/dri/ |
H A D | gbm_dri.c | 1282 uint32_t flags, uint32_t *stride, void **map_data) in gbm_dri_bo_map() 1289 *map_data = (char *)bo->map + (bo->base.v0.stride * y) + (x * 4); in gbm_dri_bo_map() 1291 return *map_data; in gbm_dri_bo_map() 1309 map_data); in gbm_dri_bo_map() 1313 gbm_dri_bo_unmap(struct gbm_bo *_bo, void *map_data) in gbm_dri_bo_unmap() argument 1320 assert(map_data >= bo->map); in gbm_dri_bo_unmap() 1321 assert(map_data < (bo->map + bo->size)); in gbm_dri_bo_unmap() 1329 dri->image->unmapImage(dri->context, bo->image, map_data); in gbm_dri_bo_unmap() 1279 gbm_dri_bo_map(struct gbm_bo *_bo, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t flags, uint32_t *stride, void **map_data) gbm_dri_bo_map() argument
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_fieldmatch.c | 105 uint8_t *map_data[4]; member 499 uint8_t *mapp = fm->map_data[plane]; in compare_fields() 944 if ((ret = av_image_alloc(fm->map_data, fm->map_linesize, w, h, inlink->format, 32)) < 0 || in config_input() 1017 av_freep(&fm->map_data[0]); in fieldmatch_uninit()
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/third_party/node/deps/v8/src/compiler/ |
H A D | heap-refs.cc | 774 ObjectData* map_data = map(); in GetMapInstanceType() local 775 if (map_data->should_access_heap()) { in GetMapInstanceType() 776 return Handle<Map>::cast(map_data->object())->instance_type(); in GetMapInstanceType() 778 return map_data->AsMap()->instance_type(); in GetMapInstanceType()
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