Home
last modified time | relevance | path

Searched refs:make_post_inverse_lm (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/core/
H A DSkDevice.cpp404 static sk_sp<SkShader> make_post_inverse_lm(const SkShader* shader, const SkMatrix& m) { in make_post_inverse_lm() function
481 invertingPaint.setShader(make_post_inverse_lm(paint.getShader(), glyphToLocal)); in simplifyGlyphRunRSXFormAndRedraw()

Completed in 2 milliseconds