Searched refs:make_bm (Results 1 - 9 of 9) sorted by relevance
/third_party/skia/gm/ |
H A D | bitmaprecttest.cpp | 17 static sk_sp<SkImage> make_bm() { in make_bm() function 40 auto image = make_bm(); in DEF_SIMPLE_GM()
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H A D | tiledscaledbitmap.cpp | 43 static SkBitmap make_bm(int width, int height) { in make_bm() function in skiagm::TiledScaledBitmapGM 55 fBitmap = make_bm(360, 288);
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H A D | spritebitmap.cpp | 23 static void make_bm(SkBitmap* bm) { in make_bm() function 79 make_bm(&bm);
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H A D | emboss.cpp | 26 static sk_sp<SkImage> make_bm() { in make_bm() function 51 auto img = make_bm();
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H A D | tallstretchedbitmaps.cpp | 21 int make_bm(SkBitmap* bm, int height) { in make_bm() function 81 fTallBmps[i].fItemCnt = make_bm(&fTallBmps[i].fBmp, h);
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H A D | bitmapfilters.cpp | 22 static void make_bm(SkBitmap* bm) { in make_bm() function 78 make_bm(&bm32);
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H A D | tilemodes_scaled.cpp | 168 static sk_sp<SkShader> make_bm(SkTileMode tx, SkTileMode ty) { in make_bm() function 261 DEF_GM( return new ScaledTiling2GM(make_bm, "scaled_tilemode_bitmap"); )
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H A D | tilemodes.cpp | 168 static sk_sp<SkShader> make_bm(SkTileMode tx, SkTileMode ty) { in make_bm() function 259 DEF_GM( return new Tiling2GM(make_bm, "tilemode_bitmap"); )
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/third_party/skia/tests/ |
H A D | PictureTest.cpp | 42 static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) { in make_bm() function 579 make_bm(&blueBM, 100, 100, SkColorSetARGB(255, 0, 0, 255), true); in DEF_TEST() 581 make_bm(&redBM, 100, 100, SkColorSetARGB(255, 255, 0, 0), true); in DEF_TEST() 599 make_bm(&replayBM, 100, 100, SK_ColorBLACK, false); in DEF_TEST()
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