/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/ |
H A D | vktUniformBlockCase.cpp | 2239 return new UniformBlockCaseInstance(context, m_bufferMode, m_uniformLayout, m_blockPointers); in createInstance() 2247 computeReferenceLayout(m_uniformLayout, m_interface); in delayedInit() 2252 for (std::vector<BlockLayoutEntry>::const_iterator blockIter = m_uniformLayout.blocks.begin(); blockIter != m_uniformLayout.blocks.end(); blockIter++) in delayedInit() 2261 for (int blockNdx = 0; blockNdx < (int)m_uniformLayout.blocks.size(); blockNdx++) in delayedInit() 2266 curOffset += deRoundUp32(m_uniformLayout.blocks[blockNdx].size, vec4Alignment); in delayedInit() 2271 generateValues(m_uniformLayout, m_blockPointers, 1 /* seed */); in delayedInit() 2274 m_vertShaderSource = generateVertexShader(m_interface, m_uniformLayout, m_blockPointers, m_matrixLoadFlag, m_shuffleUniformMembers); in delayedInit() 2275 m_fragShaderSource = generateFragmentShader(m_interface, m_uniformLayout, m_blockPointers, m_matrixLoadFlag, m_shuffleUniformMembers); in delayedInit()
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H A D | vktUniformBlockCase.hpp | 344 UniformLayout m_uniformLayout; //!< std140 layout. member in vkt::ubo::UniformBlockCase
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ubo/ |
H A D | vktUniformBlockCase.cpp | 2239 return new UniformBlockCaseInstance(context, m_bufferMode, m_uniformLayout, m_blockPointers); in createInstance() 2247 computeReferenceLayout(m_uniformLayout, m_interface); in delayedInit() 2252 for (std::vector<BlockLayoutEntry>::const_iterator blockIter = m_uniformLayout.blocks.begin(); blockIter != m_uniformLayout.blocks.end(); blockIter++) in delayedInit() 2261 for (int blockNdx = 0; blockNdx < (int)m_uniformLayout.blocks.size(); blockNdx++) in delayedInit() 2266 curOffset += deRoundUp32(m_uniformLayout.blocks[blockNdx].size, vec4Alignment); in delayedInit() 2271 generateValues(m_uniformLayout, m_blockPointers, 1 /* seed */); in delayedInit() 2274 m_vertShaderSource = generateVertexShader(m_interface, m_uniformLayout, m_blockPointers, m_matrixLoadFlag, m_shuffleUniformMembers); in delayedInit() 2275 m_fragShaderSource = generateFragmentShader(m_interface, m_uniformLayout, m_blockPointers, m_matrixLoadFlag, m_shuffleUniformMembers); in delayedInit()
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H A D | vktUniformBlockCase.hpp | 345 UniformLayout m_uniformLayout; //!< std140 layout. member in vkt::ubo::UniformBlockCase
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 1257 const ValueBufferLayout m_uniformLayout; member in vkt::__anon28948::ShaderCaseInstance 1301 , m_uniformLayout (computeStd140Layout(spec.values.uniforms)) in ShaderCaseInstance() 1302 , m_uniformBuffer (m_uniformLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_uniformLayout.size, vk::VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) : Move<vk::VkBuffer>()) in ShaderCaseInstance() 1303 , m_uniformMem (m_uniformLayout.size > 0 ? vk::bindBuffer (context.getDeviceInterface(), context.getDevice(),m_context.getDefaultAllocator(), *m_uniformBuffer, vk::MemoryRequirement::HostVisible) : MovePtr<vk::Allocation>()) in ShaderCaseInstance() 1375 (vk::VkDeviceSize)m_uniformLayout.size in ShaderCaseInstance() 1607 writeValuesToMem(m_context, *m_uniformMem, m_uniformLayout, m_spec.values.uniforms, m_subCaseNdx); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ |
H A D | vktShaderLibrary.cpp | 1257 const ValueBufferLayout m_uniformLayout; member in vkt::__anon30115::ShaderCaseInstance 1301 , m_uniformLayout (computeStd140Layout(spec.values.uniforms)) in ShaderCaseInstance() 1302 , m_uniformBuffer (m_uniformLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_uniformLayout.size, vk::VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) : Move<vk::VkBuffer>()) in ShaderCaseInstance() 1303 , m_uniformMem (m_uniformLayout.size > 0 ? vk::bindBuffer (context.getDeviceInterface(), context.getDevice(),m_context.getDefaultAllocator(), *m_uniformBuffer, vk::MemoryRequirement::HostVisible) : MovePtr<vk::Allocation>()) in ShaderCaseInstance() 1375 (vk::VkDeviceSize)m_uniformLayout.size in ShaderCaseInstance() 1607 writeValuesToMem(m_context, *m_uniformMem, m_uniformLayout, m_spec.values.uniforms, m_subCaseNdx); in iterate()
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