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Searched refs:m_textureSourceList (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSRGBDecodeTests.cpp907 std::vector<SRGBTestTexture*> m_textureSourceList; member in deqp::gles31::Functional::__anon30874::SRGBTestCase
996 for (std::size_t textureSourceIdx = 0; textureSourceIdx < m_textureSourceList.size(); textureSourceIdx++) in deinit()
998 delete m_textureSourceList[textureSourceIdx]; in deinit()
1000 m_textureSourceList.clear(); in deinit()
1094 m_textureSourceList.push_back(texture); in addTexture()
1195 DE_ASSERT( uniformDataList.size() <= m_textureSourceList.size() ); in toggleDecode()
1201 if (m_textureSourceList[uniformIdx]->getDecode() == SRGBDECODE_DECODE_DEFAULT) in toggleDecode()
1208 m_textureSourceList[uniformIdx]->setDecode((SRGBDecode)((m_textureSourceList[uniformIdx]->getDecode() + 1) % SRGBDECODE_DECODE_DEFAULT)); in toggleDecode()
1216 m_textureSourceList[textureId in bindSamplerToTexture()
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H A Des31fFboSRGBWriteControlTests.cpp823 std::vector<TextureSp> m_textureSourceList; member in deqp::gles31::Functional::__anon30822::Renderer
854 m_textureSourceList.push_back(textureLinear); in Renderer()
857 m_textureSourceList.push_back(textureSRGB); in Renderer()
862 m_textureSourceList.clear(); in ~Renderer()
1137 gl.uniform1i(location, m_textureSourceList[idx]->getTextureUnit()); in bindActiveTexturesSamplers()
1145 m_textureSourceList[0]->bind(0); in bindAllRequiredSourceTextures()
1147 m_textureSourceList[1]->bind(0); in bindAllRequiredSourceTextures()
1150 m_textureSourceList[0]->bind(0); in bindAllRequiredSourceTextures()
1151 m_textureSourceList[1]->bind(1); in bindAllRequiredSourceTextures()
1159 for (int idx = 0; idx < (int)m_textureSourceList in unbindAllSourceTextures()
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