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Searched refs:m_textureColors (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp1037 std::vector<Vec4> m_textureColors; member in deqp::gles31::Functional::__anon30834::SamplerBindingRenderCase
1071 m_textureColors.push_back(getRandomColor(rnd)); in init()
1077 initializeTexture(m_bindings[texNdx], m_textures[texNdx], m_textureColors[texNdx]); in init()
1125 if (!drawAndVerifyResult(m_textureColors[iterNdx])) in iterate()
1360 std::vector<Vec4> m_textureColors; member in deqp::gles31::Functional::__anon30834::ImageBindingRenderCase
1394 m_textureColors.push_back(getRandomColor(rnd)); in init()
1400 initializeImage(m_bindings[texNdx], texNdx, m_textures[texNdx], m_textureColors[texNdx]); in init()
1445 if (!drawAndVerifyResult(m_textureColors[iterNdx])) in iterate()

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